pyradox
Python parser for Paradox .txt files. (by ajul)
ck2utils
Utilities for working with Crusader Kings II (by zijistark)
pyradox | ck2utils | |
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5 | 5 | |
36 | 6 | |
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1.8 | 6.4 | |
over 2 years ago | 3 months ago | |
Python | Python | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pyradox
Posts with mentions or reviews of pyradox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-20.
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Is there an API for the game wikis?
There are also tools like pyradox, ck2utils(especially the esc subfolder), paradox-tools(I don't know if this one does anything for the wiki) and HairyDude's pdxparse (see also my fork) which can parse the game files and generate stuff for the wiki. This is usually then copy&pasted into the wiki, but I plan to change this with my tool. These tools all have support for eu4, but I never tried to search for tools for other games. If somebody knows tools for other paradox games, I would be interested in them.
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I made v1.33 blank maps of the EUIV. I hope you enjoy it.
The blank map is generated with blank_map.py from pyradox and the outline is generated with eu4borderlayer.py from the python part of ck2utils.
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Extended Timeline Map - Provinces with No Ocean
You know that there are tools which can generate these kinds of maps, right? For example blank_map.py from https://github.com/ajul/pyradox
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Is there a blank map for Voltaire's Nightmare?
You mean something like https://eu4.paradoxwikis.com/File:Blank_map.png but with Voltaire's Nightmare mod? If you don't find anything till monday, you can write me a message or write a new reply to my comment and I can generate it for you. But I don't have much time right now and I would have to check how to generate a map for a mod. IIRC I used pyradox to generate the map on the wiki
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Province map?
Are you looking for something like this or something like this? The first one can be generated with pyradox(but I don't know if it supports mods) and the other one with ck2utils. If you can't generate it yourself and don't find an existing map till tomorrow, you can ping me again and I can generate it for you.
ck2utils
Posts with mentions or reviews of ck2utils.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-20.
-
Is there an API for the game wikis?
There are also tools like pyradox, ck2utils(especially the esc subfolder), paradox-tools(I don't know if this one does anything for the wiki) and HairyDude's pdxparse (see also my fork) which can parse the game files and generate stuff for the wiki. This is usually then copy&pasted into the wiki, but I plan to change this with my tool. These tools all have support for eu4, but I never tried to search for tools for other games. If somebody knows tools for other paradox games, I would be interested in them.
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I made v1.33 blank maps of the EUIV. I hope you enjoy it.
If you want to generate a borderlayer file for a mod, you can download ck2utils, create a localpath.py file as explained in this issue and add a line eu4dir= which points to your eu4 installation(analog to the vanilladir for ck2 which you don't need). And then you can run eu4borderlayer.py and give it the path to your mod as the first command line parameter.
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Can I get the PNG map for the Ante Bellum mod?
The map which I linked above was generated with ck2utils (specifically eu4borderlayer.py) and you can overlay it over the map mode screenshot with a graphics program. Are you familiar with running python programs? Then you can run the eu4borderlayer.py. You can add a mod folder as a command line parameter to generate the file for a mod.
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Province map?
Are you looking for something like this or something like this? The first one can be generated with pyradox(but I don't know if it supports mods) and the other one with ck2utils. If you can't generate it yourself and don't find an existing map till tomorrow, you can ping me again and I can generate it for you.
What are some alternatives?
When comparing pyradox and ck2utils you can also consider the following projects:
pdxparse - A parser for scripts used in Paradox Development Studios games, written in Haskell
paradox-tools - Utilities for formats found in various Paradox games (Europa Universalis, Crusader Kings etc.)