airwave VS JUCE

Compare airwave vs JUCE and see what are their differences.

airwave

Airwave is a WINE-based VST bridge, that allows for the use of Windows 32- and 64-bit VST 2.4 audio plugins with Linux VST hosts (by psycha0s)

JUCE

JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins. (by juce-framework)
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airwave JUCE
7 107
575 6,878
- 1.8%
0.0 9.8
over 4 years ago 2 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

airwave

Posts with mentions or reviews of airwave. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-12.

JUCE

Posts with mentions or reviews of JUCE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-12-23.
  • C++ Is an Absolute Blast
    3 projects | news.ycombinator.com | 23 Dec 2024
    The amount of high performance, production grade, massively tested libraries written in C++ is unbeatable. I will be honest here, it's easier to improve C++ security by implementing a compiler that produces safer C++ (like Typescript to Javascript) than rewriting everything in any other language (Rust, Zig, Odin, whatever).

    I mean, could you estimate the cost ($ and time) it would take to rewrite the best audio framework in any other language? (https://juce.com/).

  • Casio VZ-1 Algorithms
    2 projects | news.ycombinator.com | 8 Aug 2024
    That's a fun project - got any interest in a port to JUCE?

    https://juce.com/

  • 3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
    6 projects | news.ycombinator.com | 19 Apr 2024
    Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider.

    The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)!

    Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article: http://www.rossbencina.com/code/real-time-audio-programming-...

  • Anyone know anyone that creates plugins?
    1 project | /r/audioengineering | 8 Dec 2023
    Check out https://juce.com in the meantime
  • Modern C++ Programming Course
    5 projects | news.ycombinator.com | 28 Nov 2023
    You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.

    In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.

    I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.

    (My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)

  • Ardour 8.0 released
    2 projects | news.ycombinator.com | 9 Oct 2023
  • What programming languages do you recommend starting with regarding audio visual programming/audio software development?
    1 project | /r/DSP | 16 Jun 2023
    Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
  • How have you used coding in your setup?
    5 projects | /r/synthesizers | 10 Jun 2023
    Here's a link to their website: https://juce.com/
  • xcode or visual studio?
    1 project | /r/learnprogramming | 7 Jun 2023
  • Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
    6 projects | /r/cpp_questions | 4 Jun 2023
    It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
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the 7th most popular programming language
based on number of references?