aioquic
gpuweb
aioquic | gpuweb | |
---|---|---|
6 | 57 | |
1,545 | 4,589 | |
1.9% | 1.2% | |
8.5 | 9.1 | |
about 2 months ago | 2 days ago | |
Python | Bikeshed | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
aioquic
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WinBtrfs – an open-source btrfs driver for Windows
One of the interesting patterns happening in Rust is io-less libraries. I'm not sure where best to link this phenomenon. It here s a open issue for an io-less quic library, from 2019, https://github.com/aiortc/aioquic/issues/4
It'd be so fracking sweet to see filesystems follow this pattern. If we could re-use the file system logic, but apply it to windows or fuse or Linux or wasm linearly-addressed-storage, that would allow such intensely cool forms of portability/reuse & bending/hacking.
- WebGPU – All of the cores, none of the canvas
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Granian – a Rust HTTP server for Python applications
for those wishing to use http3 with a Python web framework, the ASGI hypercorn[1] currently supports it.
made a Django example last week with a sample client based on the examples from aioquic[2]: https://github.com/djstein/django-http3-example
this example also includes the first pass at async Django REST Framework using adrift[3] based on these GitHub issues:
- https://github.com/encode/django-rest-framework/pull/8617
- https://github.com/encode/django-rest-framework/issues/8496
sources
[1]: https://github.com/pgjones/hypercorn
[2]: https://github.com/aiortc/aioquic
[2]: https://github.com/em1208/adrf
- Caddyhttp: Enable HTTP/3 by Default
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Is it better to learn web development with Python or C?
In your estimation where does the QUIC specification, HTTP/3 specification, WebTransport specification, aioquic QUIC and HTTP/3 implementation in Python https://github.com/aiortc/aioquic (notice the GoogleChrome/samples WebTransport sample code is described as local server "There's code for a sample local server at https://github.com/GoogleChrome/samples/blob/gh-pages/webtransport/webtransport_server.py") fit into the categories you color "Framework" and "Webserver"?
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HTTP/3: Practical Deployment Options (Part 3)
Whilst the article rightly mentions aioquic to use HTTP/3 with Python, it is only a minimal example server. Hypercorn is a compete ASGI server built on aioquic that is likely more useful practically.
gpuweb
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Show HN: I built a free in-browser Llama 3 chatbot powered by WebGPU
Works for me.
WebGPU support is behind a couple flags on Linux: https://github.com/gpuweb/gpuweb/wiki/Implementation-Status
- WGSL Is Terrible
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WebGPU now available for testing in Safari Technology Preview
People keep spreading this incredibly misleading statement, and yours is even more misleading (suggesting Apple opposed a 'GPU WASM')
By all accounts, Apple's /only/ stance was that if WebGPU used SPIR-V it would be a non-starter for them, due to ongoing legal issues between Apple and Khronos.
Apple actually proposed WebHLSL in collaboration with Microsoft, to have HLSL be the standard.
Mozilla employee's stance[0] was that SPIRV was too low level, did not fit with the goals of WebGPU portability and security, and expressed concern that Khronos may add functionality to SPIRV they cannot support in WebGPU like raytracing instructions .. 'So we'd always be on the verge of forking SPIR-V in some way.'
It was also noted by many people that even if a bytecode format was used, it would still have to be translated to the target (HLSL/DXIL, MSL, etc.) in almost the same way a text format would.
Nobody proposed a 'GPU WASM equivalent' or an alternative bytecode format.
The hard truth is that shader compilation is a fucking nightmare, people do not realize how bad it is across the different native APIs. SPIR-V is good, but it doesn't solve that - and presents other challenges if you are a web browser API. Vulkan and SPIRV are not the golden goose many make them out to be.
[0] https://github.com/gpuweb/gpuweb/issues/847#issuecomment-642...
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Show HN: WebGPU Particles Simulation
Yes it is still a bit new. WebGPU is not finished and is still being worked on: https://webgpu.io/
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Capturing the WebGPU Ecosystem
WebGPU currently doesn't support the "bindless" resource access model (see: https://github.com/gpuweb/gpuweb/issues/380).
The "max number of sampled texture per shader stage" is a runtime device limit, and the minimal value for that seems to be 16. So texture atlasses are still a thing in WebGPU.
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Why aren't we using highly efficient int8 calcualtions in quants? (maybe eli14?)
There's even an implementation under discussion to have the dp4a instruction added to WebGPU (https://github.com/gpuweb/gpuweb/issues/2677)
- WebGPU – All of the cores, none of the canvas
- How to get Chromium working with the Vulkan driver on a RPi4?
- Anyone has Chromium WebGPU working?
- [Rust_Gamedev] WGSL est-il un bon choix?
What are some alternatives?
hypercorn - Hypercorn is an ASGI and WSGI Server based on Hyper libraries and inspired by Gunicorn.
wgsl.vim - WGSL syntax highlight for vim
Twisted - Event-driven networking engine written in Python.
pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly
django-http3-example - Example Repo of Django using HTTP/3
noclip.website - A digital museum of video game levels
hypercorn
BestBuy-GPU-Bot - BestBuy Bot is an Add to cart and Auto Checkout Bot. This auto buying bot can search the item repeatedly on the ITEM page using one keyword. Once the desired item is available it can add to cart and checkout very fast. This auto purchasing BestBuy Bot can work on Firefox Browser so it can run in all Operating Systems. It can run for multiple items simultaneously.
mitmproxy - An interactive TLS-capable intercepting HTTP proxy for penetration testers and software developers.
wgpu-rs - Rust bindings to wgpu native library
sslyze - Fast and powerful SSL/TLS scanning library.
WASI - WebAssembly System Interface