agents
gym
agents | gym | |
---|---|---|
11 | 96 | |
2,731 | 33,905 | |
0.4% | 0.5% | |
8.0 | 0.0 | |
about 1 month ago | 28 days ago | |
Python | Python | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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agents
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cannot import name 'binary_weighted_focal_crossentropy' from 'keras.backend'
im trying to follow this tutorial = https://github.com/tensorflow/agents/blob/master/docs/tutorials/9_c51_tutorial.ipynb
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Trying to apply the TensorFlow agents from the examples to a custom environment
I followed the TensorFlow tutorial for agents and the multi armed bandit tutorial and now I'm trying to make one of the already implemented agents, from the examples, work on my own environment. Basically my environment exists of 5 actions and 5 observations. Applying one action i results in the same state i. One action contains another step of sending that action number to a different program via a socket and the answer from the program is interpreted for the reward. My environment seems to be working, I used the little test script below to test the observe and action functions. I know this is not a full proof but showed its atleast working.
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DD-PPO, TD3, SAC: which is the best?
Depending on what task you pick the "best" algo will vary. There are also a bunch of variations and tricks for each of those, some of which have been given new names over time. If you are working on a project I would suggest whichever one has the simplest and most extendable implementation. If you really want to compare all of them you can use libraries that have them all implemented, such as tfagents.
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Help understanding PPO training performance
I'm using a simple training loop, based on this.
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I need suggestions to improve my project
Hello everyone, I published my python project a month ago, it's a command line interface for training, tuning and reusing reinforcement learning algorithms in tensorflow 2.x. It's similar to stable-baselines, tf-agents, and not so many others. It seems like it's not getting enough attention despite the README, license, and everything else.
- xagents, a new reinforcement learning library in TF2
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tf-agents throws ValueError: Layer dense layer expects 1 input(s), but it received 4 input tensors when using custom environment with OpenAI Gym
Well it seems it doesn't flatten anything, just passes OrderedDict as input dense. Not sure but apparently it's keras that makes that a list of tensors. You can dig around places like https://github.com/tensorflow/agents/blob/v0.8.0/tf_agents/networks/network.py https://github.com/tensorflow/agents/blob/v0.8.0/tf_agents/agents/dqn/dqn_agent.py https://github.com/openai/gym/blob/master/gym/spaces/dict.py if you want to be really sure.
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[D] Choosing best parameters from an optimization
2- You could go the reinforcement learning approach by controlling these parameters using an agent. This would mean that the parameters would have to change on the fly, which I am not sure if appropriate. If so, creating a gym environment is not so hard, which would then use something like tf.agents , rlax or any other rl framework of your liking.
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"Modern" version of OpenAI's spinning up?
Not the same style and looks somehow more complicated but i want to mention tf.agents if you don't know about it already.
- Can somebody give me reinforcement learning code example.
gym
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OpenAI Acquires Global Illumination
A co-founder announced they disbanded their robots team a couple years ago: https://venturebeat.com/business/openai-disbands-its-robotic...
That was the same time they depreciated OpenAI Gym: https://github.com/openai/gym
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Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
This includes single-agent Gymnasium wrappers for DM Control, DM Lab, Behavior Suite, Arcade Learning Environment, OpenAI Gym V21 & V26. Multi-agent PettingZoo wrappers support DM Control Soccer, OpenSpiel and Melting Pot. For more information, read the release notes here:
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Some confusion about variables and functions in mujoco-py
When I browse fetch_env.py, I have a question about the following code snippet:
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pip install stable-baselines3[extra]
Nvm, this works for me '!pip install setuptools==65.5.0' Source: https://github.com/openai/gym/issues/3176
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[P] Reinforcement learning evolutionary hyperparameter optimization - 10x speed up
how would this interact/compare with https://github.com/openai/gym?
- What has replaced OpenAI Retro Gym?
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Understanding Reinforcement Learning
If you'd like to learn more about reinforcement learning or play with a number of samples in controlled environments, I highly recommend you look at the documentation for OpenAI's Gym library and particularly the basic usage page. OpenAI's Gym provides a standardized environment for performing reinforcement learning on classic Atari games and a few other platforms and should be an educational resource. If you'd like a more detailed example, check out this tutorial on Paperspace's blog.
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Using the cross-entropy method to solve Frozen Lake
Frozen Lake is an OpenAI Gym environment in which an agent is rewarded for traversing a frozen surface from a start position to a goal position without falling through any perilous holes in the ice.
- Is there a publicly available state space model for the Lunar Lander environment?
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How to Create a Behavioral Cloning Bot to Play Online Games?
typically a more relaxed approach is taken via reinforcement learning, but it requires that you can simulate the game via a given gamestate. take a look at e.g. https://www.gymlibrary.dev/
What are some alternatives?
stable-baselines3 - PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
tensorforce - Tensorforce: a TensorFlow library for applied reinforcement learning
carla - Open-source simulator for autonomous driving research.
VMAgent - Our VMAgent is a platform for exploiting Reinforcement Learning (RL) on Virtual Machine (VM) scheduling tasks.
tensorflow - An Open Source Machine Learning Framework for Everyone
Gymnasium - An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
dm_control - Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
habitat-api - A modular high-level library to train embodied AI agents across a variety of tasks, environments, and simulators. [Moved to: https://github.com/facebookresearch/habitat-lab]
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
GPflowOpt - Bayesian Optimization using GPflow
rlcard - Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.