adsb_deku
noa
adsb_deku | noa | |
---|---|---|
15 | 6 | |
412 | 602 | |
1.0% | - | |
7.9 | 6.1 | |
7 days ago | 9 months ago | |
Rust | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
adsb_deku
- adsb_deku V2023.11.22 Released
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[Media] Announcing rsadsb v0.6.0 - Track airplanes in the sky with Rust!
Find us on github!
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Raspberry Pi in-car ADS-B Display - with Rust
github/adsb_deku/radar
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I built a system that takes pictures of all the airplanes that fly over my house
Cool ADS-B projects are awesome! If anyone is interested in one written in rust, see https://github.com/rsadsb/adsb_deku
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[Media] View airplanes in the sky, with Rust! Announcing rsadsb v0.4.0
See https://github.com/rsadsb/adsb_deku and https://github.com/rsadsb/dump1090_rs for code building and running examples.
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View airplanes in the sky with Rust! Announcing rsadsb v0.4.0
The github projects are https://github.com/rsadsb/adsb_deku and https://github.com/rsadsb/dump1090_rs.
- Ask HN: What you up to? (Who doesn't want to be hired?)
- Ads-B Decoder written in Rust
- ✈️ TUI Radar + ADS-B Decoder ✈️
- Show HN: Ads-B Decoder written in Rust
noa
- Anyone here tried noa?
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Ask HN: What you up to? (Who doesn't want to be hired?)
Neat thread! My contribution is that I'm still working on a web-based voxel game engine. It's gotten pretty stable, so maybe about time to tackle some big missing features (e.g. physics for non-square voxels..).
https://github.com/fenomas/noa/tree/develop
Our motto: "the voxel engine so good that Mojang once pretended it was an old buggy version of Minecraft" ;)
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Feedback Friday #456 - Free Trial
https://github.com/fenomas/noa for the engine, but as a warning it is just a voxel engine. It isn't a game engine. Its fun to mess around with though.
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A Demo
Annoyingly there's not much to tell. It was a web version, released as a one-off marketing thing and then never updated, and Mojang didn't reply when I tried to get in touch (via contacts at microsoft). So I never really found out anything about it.
It's still live though: classic.minecraft.net
The voxel engine is: https://github.com/andyhall/noa
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Ask HN: What are some tools / libraries you built yourself?
Would a browser-based voxel game engine count?
https://github.com/andyhall/noa
The reason for not using an existing library is just that there weren't any usable alternatives at the time!
- Saw this one while editing Minecraft Classic's code
What are some alternatives?
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