adblock-rust
ruffle
adblock-rust | ruffle | |
---|---|---|
53 | 480 | |
1,280 | 14,517 | |
2.0% | 1.2% | |
8.2 | 9.9 | |
2 days ago | 5 days ago | |
Rust | Rust | |
Mozilla Public License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
adblock-rust
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In June 2024, ad blockers such as uBlock Origin will be disabled in Chrome 127
Brave has written their own (open source) adblock engine (in rust) that is directly integrated into the browser (ie. not an extension, so is not affected by Manifest V3).
https://github.com/brave/adblock-rust
Here is a (somewhat dated) article describing it by the authors:
https://brave.com/improved-ad-blocker-performance/
- Brave's Rust-based adblock engine
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uBlock Origin 1.50.0
Brave has its own Rust implementation of an adblocker embedded in the browser: https://github.com/brave/adblock-rust; so it does not embed uBlock Origin (but the filters are mostly compatible)
Disclaimer: I work at Brave but not on the browser.
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Does Brave now fully support Procedural Filtering or is uBlock still needed?
We support :has currently, which impacts many filters in EL and uBO. Some non-supported filters such as upward() can be manually converted over to use :has instead. The other unsupported procedual filters are a WIP will depend how easy/hard they are implement. No ETA, but have opened a ticket https://github.com/brave/adblock-rust/issues/293
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Firefox extends its anti-tracking protection to Android
ublock on chromium and brave itself can't use all of the filters in that list: https://github.com/brave/adblock-rust/issues/4
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take your daily medicine guys
It's open source https://github.com/brave/adblock-rust
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$removeparam not working in filter lists
I've fixed this in the adblock engine as of https://github.com/brave/adblock-rust/commit/8a755bdb190bb55a3a3acee1e6507085051bdeec, and I'll push to get this patched in 1.47 soon. Thanks for the reports!
- How bad will the scope of *privacy* on the web be if firefox dies?
- Release Channel 1.47.171
ruffle
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Orisinal: Morning Sunshine (recovered old flash games)
The memories…
I often wondered what would happen to those wonderful Orisinal mini games after Flash's death, without actually checking out the site. Would Ferry Halim find the time to port them to "HTML5"? Would they just… disappear forever?
It turns out that they know run in Ruffle[1], a Rust/WASM based Flash Player emulator I've never heard of (or forgotten about). The handful of them that I have tested work flawlessly.
[1] https://ruffle.rs/
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WebAssembly Playground
shrug It finds its uses. It's just not that overstated.
sandspiel is quite popular and is built using WASM: https://sandspiel.club/
Google Earth - https://blog.chromium.org/2019/06/webassembly-brings-google-...
Ruffle (the "make Flash run safely" tool) - https://ruffle.rs/
Ableton's Learning Synths - https://learningsynths.ableton.com/
etc etc. It's just hard to tell when something is using WASM when it "just works" and is indistinguishable from optimized JavaScript
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Amon Tobin – Foley Room site (2007)
I was amazed that the site still runs, apparently still using the same engine.
But it seems that it was a flash site (of course), and archive.org seems to replace Flash Player with "Ruffle" [1]. Either that, or someone of Tobin's team replaced Flash with Ruffle >= 2019.
[1] https://ruffle.rs/
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New York Times Flash-based visualizations work again
Out of curiosity a couple months ago I wondered if I could play my old Proximity flash game on Newgrounds from the browser within the Quest 3 VR headset, and it worked great!
That led me to do a little searching, and I discovered that originally the game didn't work in Ruffle, as I apparently did something with the play game button that wasn't normal. But someone put a fix in it back in 2020[1] in order to get my game working again. That was pretty neat. Felt kind of nice that people still cared enough about my old game to make sure it still works in an emulator.
Still working on a more in-depth sequel (using Monogame), and I'm way overdue to make a new web version of the original. Might knock that out once I get closer to getting the sequel out there.
[1]: https://github.com/ruffle-rs/ruffle/pull/1024
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New York Times has added a web-based Flash player to their archive website
i believe it's using Ruffle[0] and that's already happened[1]
[0] https://github.com/ruffle-rs/ruffle
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It's the offseason, so it's time to face the most lethal bullpen ever assembled. Let's play Winnie the Pooh's Home Run Derby!
This is all using a really cool Flash emulator called https://github.com/ruffle-rs/ruffle
- you can still play flash games without using adobe flash player thanks to ruffle
- Você lembra dos jogos em Flash?
- A Flash Player emulator written in Rust
- Ruffle: Flash Player Emulator
What are some alternatives?
brave-browser - Brave browser for Android, iOS, Linux, macOS, Windows.
lightspark - An open source flash player implementation
uBlock - uBlock Origin - An efficient blocker for Chromium and Firefox. Fast and lean.
Offline-flash-player
ungoogled-chromium - Google Chromium, sans integration with Google
react-resizable-and-movable - 🖱 A resizable and draggable component for React.
qutebrowser - A keyboard-driven, vim-like browser based on Python and Qt.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
qtwebkit - Code in this repository is obsolete. Use this fork: https://github.com/movableink/webkit
launcher - Launcher for Flashpoint Archive
icecat-win64
jpexs-decompiler - JPEXS Free Flash Decompiler