A Dark Room
SDLPoP
A Dark Room | SDLPoP | |
---|---|---|
7 | 16 | |
6,996 | 1,059 | |
0.6% | - | |
4.4 | 4.8 | |
24 days ago | 9 days ago | |
JavaScript | C | |
Mozilla Public License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
A Dark Room
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Lessons from Open-Source Game Projects
A Dark Room - Text Adventure with survival and city-building elements. JavaScript
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Survival Game Recommendations
A dark room is a idle/clicker game about survival and other things.
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How to make an ascii map?
It's probably pointless, but I'll leave the link to the source code of the dark room that has the all the answers you need: https://github.com/doublespeakgames/adarkroom. See you in 8 more years.
- A Dark Room – A Minimalist Text Adventure Game
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Ask HN: Favourite Open Source Game?
A Dark Room - https://github.com/doublespeakgames/adarkroom
I actually added a JS audio engine to play sound effects, ambience, etc. and it made it into the official browser version of the game.
http://adarkroom.doublespeakgames.com
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Newbie to programming, was checking out the github repo for A Dark Room and have a question with likely a painfully obvious answer.
Looking at the files, one of the first files is a browserwarning.html. My question is: in what section of the game's coding is the browser even checked and that page spun out as a result? My suspicion is that it's a Javascript function, but skimming through the scripts I don't see anything that looks like a browser check.
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A Dark Room
Github
SDLPoP
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Lessons from Open-Source Game Projects
SDLPoP - Prince of Persia clone based on DOS disassembly. C, SDL2
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Fan Games & Remakes
I love the original Prince of Persia, and the SDLPoP fan remake plays beautifully on the Deck (just add the Windows/Linux version from here as a non-Steam game).
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SdLPoP control issues
SDLPoP is an open source port of the original Prince of Persia using the sdl library. Yes, I've also gathered that it's a standalone application that doesn't run through RetroArch. The documentation for the particular Retropie port of it is a bit sparse, but from what I've been able to gather apparently if one has control issues they should use that gamecontrollerdb.txt file and configure it correctly, but it's just that I couldn't get it to work. Whether I'm doing something wrong or there's something wrong with the port itself given the hardware, I don't know, that's why I'm asking for help here. For reference, here's some of the information I've already gone through : https://github.com/NagyD/SDLPoP
- I feel old
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Prince of Persia - great cinematic platformer, and probably first game I ever played. My oldest gaming memory is main character dying on spikes.
There's a source port to run the game on modern systems: https://github.com/NagyD/SDLPoP
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If you’re old enough to remember: Prince of Persia from 1989
This is a good way to play this: https://github.com/NagyD/SDLPoP
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Prince of Persia JavaScript
This is great and I also enjoy https://github.com/NagyD/SDLPoP where my favourite feature is the ability to take a screenshot of the whole level... which usually fits well within my 4K display.
Oh, and playing at 3840x1200 means that every original 320x200 pixel is ... 144 pixels!
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Hacker News top posts: Nov 23, 2021
Prince of Persia open-source port based on the DOS version disassembly\ (33 comments)
- Prince of Persia Open Source, based on the disassembly of the DOS version, extended with new features
- An open-source port of Prince of Persia, based on the disassembly of the DOS version.
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