adama-lang VS llvm-project

Compare adama-lang vs llvm-project and see what are their differences.

adama-lang

A headless spreadsheet document container service. (by mathgladiator)

llvm-project

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. (by llvm)
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adama-lang llvm-project
26 350
104 25,563
- 2.0%
9.9 10.0
1 day ago 9 days ago
Java C++
GNU Affero General Public License v3.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

adama-lang

Posts with mentions or reviews of adama-lang. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-16.
  • Outstanding Programmers
    1 project | news.ycombinator.com | 22 Apr 2024
    I'm just a tryhard. However, I've been coding since a child out of a weird love/obsession. Nothing super successful in the public space, but I retired at 40 to spend time building my cathedral: https://www.adama-platform.com/

    my history: https://www.adama-platform.com/2024/01/28/euler.html

  • UI = F(statesⁿ)
    3 projects | news.ycombinator.com | 16 Feb 2024
    I'm in the camp of f = ui(state), and the reason for this is the extreme of streaming games where UI = frame buffer. I'm inventing my own framework for radically simplifying traditional Web apps via RxHTML which works great for crud apps. However, games requires more insight into state machines and what-not.

    In terms of the logic, I wrote an entire platform to simplify multi-player board games which I'm evolving to tackle various businesses. https://www.adama-platform.com/

  • Single-Dose Psilocybin for Major Depressive Disorder a Randomized Clinical Trial
    1 project | news.ycombinator.com | 10 Dec 2023
    For context, I was not raised religious at all and kind of thought a bunch of it was hokum.

    But then I did a heroic dose, and I went to the church of engineering where I saw the entire construction of the machines use from the transistor all the way up to the platform I'm building.

    My faith is more a faith that humanity is worth it, and I've come to see "The Lord" as an appropriate metaphor for the collective conciseness of several billion people living their lives.

    At core, I'm rejecting nihilism as a valid way to live, and I'm writing an essay to outline the way.

    In this, I also reject cynicism, and this is because it offers nothing.

    The way forward is to embrace the responsibility that comes with great knowledge and to build an organization that helps push technology forward. This is why my platform is open source ( https://www.adama-platform.com/ ), and I'm working very hard to get my handful of clients in a good place.

  • Building a Reddit Clone with AI
    1 project | news.ycombinator.com | 12 Jun 2023
  • Don't Write a Programming Language
    5 projects | news.ycombinator.com | 27 Feb 2022
    I'll take the bait and provide evidence on why you should write a programming language.

    First, it's technically very difficult, but you will gain deeper insight into the art of the craft. So, if you are a TC chaser or career minded person, then spending half a year writing a language will help you master the coding aspect of the game. I've started many languages since I started college, and each one was instructional. (I'm now 40 and an early retiree)

    Second, it's fun.

    Third, it may turn into something new. If some people don't write a new programming language, then we are stuck with what we have. This advice basically admits that the status quo is good enough.

    The authors saying that the language, as a project, is a lifetime appointment? Well, this reveals everything. I believe if you want to do a programming language, then you must be willing to invest at least a decade or two.

    So, here, I am at forty preparing to launch a SaaS around a language that I designed ( http://www.adama-lang.org/ ). The kicker, I believe, is that a project like this requires wandering the desert alone for quite a while.

    I'm preparing to launch, and I just started to load test my shiny new production cluster. Low and behold, it sucks. Fortunately, I have a tremendous number of dashboards and isolated it to how I'm interacting with RDS. I've got my work cut out for me which I'll write about.

    However, I have a potentially interesting business precisely because I evolved a language which solved a niche use-case. The number of problems that I have had to solve up to this point is not for the faint of heart. Life and reality are harsh mistress.

    So, maybe, yes, you can save yourself some heartache by not writing a language. Perhaps, a better way to think or phase this is "Writing a programming language is a lonely affair that will most likely end in tragedy after a long death march".

  • The Harsh Truth of Video Games Programming
    5 projects | news.ycombinator.com | 16 Feb 2022
    I want to make games, but even some years ago I realized it was not a great path for a multitude of reason (many of which are in this article).

    My path, and what I recommend, is do something hard and important which pays the bills at a premium. I did infrastructure work, and I was lucky to have a great decade long career allowing me to "retire early".

    Now, I can work on a game at my pace building the tools that I see fit. I'm focused on board games because they have a timeless quality about them. I'm developing an entire SaaS platform and programming language to make the network goo beyond easy. http://www.adama-lang.org/

    As I'm getting close to some kind of launch for the SaaS, my next thing is to build up my own web based IDE with a release-often ideology such that I can build a Roblox for online 2D board games. Honestly, I'm having a blast because I'm not suffering tools which are going to fade.

  • Why my projects keep failing
    1 project | news.ycombinator.com | 5 Feb 2022
    I like to call such a list a "wall of shame", and I have my own over here: http://jeffrey.io/wall-of-shame.html

    What has helped me over the years is that I view tech as art, and so these projects are only market failures. Your growth as a technologist is manifest, and it's important to see side projects as a form of practice.

    If you can move past the failure label and see everything as successful at something, then you feel a whole lot better. A discipline that I have had for decades now is to write a postmortem on why I believe a project is a failure because that crystalizes my learning.

    My history helped me excel as a principal engineer which put me towards an early retirement where I can now focus on my ultimate side project: Adama ( http://www.adama-lang.org/ ) which I am turning into a new kind of PaaS thing.

    Here is the crazy thing: I already know that I'm making several mistakes as I have no customers and no one asking me for anything. This is an exceptionally lonely way to start a project as the OP and others have noted, but I'm enjoying it well enough.

  • Ask HN: Who Wants to Collaborate?
    50 projects | news.ycombinator.com | 1 Feb 2022
    I'm working on http://www.adama-lang.org/ which started as a programming language for board games, and it is turning into a reactive privacy-focused data store for Jamstack.

    I hope to launch in coming month an "Early Access" edition.

    While I do intend to turn this into a business, I'm primarily focusing on small projects to amuse myself. I'm going to break every rule in the business with my LLC. The #1 company value is sleep.

  • Store SQLite in Cloudflare Durable Objects
    8 projects | news.ycombinator.com | 25 Jan 2022
    I actually think this is onto something that I'm finding in a different way. Instead of a massive database, what if we had a key-value store mapping keys to tiny databases.

    This is, to some degree, what I'm building over at http://www.adama-lang.org/ without a full SQL engine. Each document has tables, and the tables can be indexed. I have yet to find a usecase (in my domain) which requires joins. HOWEVER, I've had a ton of fun building it and I'm getting ready to start making games.

    I do believe it would be amazing to have a key-logger service where a reducer like sqlite/adama could come into collapse the log into a single file.

    The closest I see is from the Boki paper ( https://www.cs.utexas.edu/~zjia/boki-sosp21.pdf ) which was presented at SOSP21.

  • The WebSocket Handbook
    14 projects | news.ycombinator.com | 11 Jan 2022
    CRDT solve a part of your problem, and an important consideration is whether or not you want off-line editing. If you don't need off-line editing, then a WebSocket can do it.

    I'm actually using my project to build a collaborative IDE (designer like Figma): http://www.adama-lang.org/

    I'm going to be launching it as a SaaS soon so people can spin up a new back-end without managing an infrastructure.

llvm-project

Posts with mentions or reviews of llvm-project. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-21.
  • Add support for Qualcomm Oryon processor
    1 project | news.ycombinator.com | 3 May 2024
  • Ask HN: Which books/resources to understand modern Assembler?
    6 projects | news.ycombinator.com | 21 Apr 2024
    'Computer Architeture: A Quantitative Apporach" and/or more specific design types (mips, arm, etc) can be found under the Morgan Kaufmann Series in Computer Architeture and Design.

    "Getting Started with LLVM Core Libraries: Get to Grips With Llvm Essentials and Use the Core Libraries to Build Advanced Tools "

    "The Architecture of Open Source Applications (Volume 1) : LLVM" https://aosabook.org/en/v1/llvm.html

    "Tourist Guide to LLVM source code" : https://blog.regehr.org/archives/1453

    llvm home page : https://llvm.org/

    llvm tutorial : https://llvm.org/docs/tutorial/

    llvm reference : https://llvm.org/docs/LangRef.html

    learn by examples : C source code to 'llvm' bitcode : https://stackoverflow.com/questions/9148890/how-to-make-clan...

  • Flang-new: How to force arrays to be allocated on the heap?
    1 project | news.ycombinator.com | 14 Apr 2024
    See

    https://github.com/llvm/llvm-project/issues/88344

    https://fortran-lang.discourse.group/t/flang-new-how-to-forc...

  • The LLVM Compiler Infrastructure
    1 project | news.ycombinator.com | 9 Apr 2024
  • Programming from Top to Bottom - Parsing
    2 projects | dev.to | 18 Mar 2024
    You can never mistake type_declaration with an identifier, otherwise the program will not work. Aside from that constraint, you are free to name them whatever you like, there is no one standard, and each parser has it own naming conventions, unless you are planning to use something like LLVM. If you are interested, you can see examples of naming in different language parsers in the AST Explorer.
  • Look ma, I wrote a new JIT compiler for PostgreSQL
    1 project | news.ycombinator.com | 18 Mar 2024
    > There is one way to make the LLVM JIT compiler more usable, but I fear it’s going to take years to be implemented: being able to cache and reuse compiled queries.

    Actually, it's implemented in LLVM for years :) https://github.com/llvm/llvm-project/commit/a98546ebcd2a692e...

  • C++ Safety, in Context
    8 projects | news.ycombinator.com | 12 Mar 2024
    > It's true, this was a CVE in Rust and not a CVE in C++, but only because C++ doesn't regard the issue as a problem at all. The problem definitely exists in C++, but it's not acknowledged as a problem, let alone fixed.

    Can you find a link that substantiates your claim? You're throwing out some heavy accusations here that don't seem to match reality at all.

    Case in point, this was fixed in both major C++ libraries:

    https://github.com/gcc-mirror/gcc/commit/ebf6175464768983a2d...

    https://github.com/llvm/llvm-project/commit/4f67a909902d8ab9...

    So what C++ community refused to regard this as an issue and refused to fix it? Where is your supporting evidence for your claims?

  • Clang accepts MSVC arguments and targets Windows if its binary is named clang-cl
    2 projects | news.ycombinator.com | 2 Mar 2024
    For everyone else looking for the magic in this almost 7k lines monster, look at line 6610 [1].

    [1] https://github.com/llvm/llvm-project/blob/8ec28af8eaff5acd0d...

  • Rewrite the VP9 codec library in Rust
    5 projects | news.ycombinator.com | 28 Feb 2024
    Through value tracking. It's actually LLVM that does this, GCC probably does it as well, so in theory explicit bounds checks in regular C code would also be removed by the compiler.

    How it works exactly I don't know, and apparently it's so complex that it requires over 9000 lines of C++ to express:

    https://github.com/llvm/llvm-project/blob/main/llvm/lib/Anal...

  • Fortran 2023
    1 project | news.ycombinator.com | 22 Feb 2024
    https://github.com/llvm/llvm-project/blob/main/flang/docs/F2...

What are some alternatives?

When comparing adama-lang and llvm-project you can also consider the following projects:

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coughdrop - Open source web-based AAC app

gcc

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SDL - Simple Directmedia Layer

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cosmopolitan - build-once run-anywhere c library

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windmill - Open-source developer platform to turn scripts into workflows and UIs. Fastest workflow engine (5x vs Airflow). Open-source alternative to Airplane and Retool.