abs
poryscript
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abs | poryscript | |
---|---|---|
7 | 2 | |
501 | 157 | |
0.0% | - | |
0.0 | 7.4 | |
about 1 year ago | 3 months ago | |
Go | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
abs
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Ask HN: What shell are you using, if not *sh?
For scripting on my Linux systems, including scheduled utilities, I use ABS a lot. It has been enjoyable and straightforward.
https://www.abs-lang.org/
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Looking for programming languages created with Go
- https://github.com/abs-lang/abs
- Guide: Hush Shell-Scripting Language
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The temptation of writing shell scripts, illustrated
That's cool. I'm curious how it differs from e.g. ABS...
https://www.abs-lang.org/
It was enjoyable to use for a project recently.
- PLSQL Developer wanting to become a Data Engineer. What steps to take?
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The ABS Programing Language
I would check in a few weeks :)
https://github.com/abs-lang/abs/issues/447
poryscript
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Bi-Weekly Questions Thread
scripting is something i have a lot less experience in, both in binary and decomp. from the little scripting i've done, writing in poryscript seems a lot like writing in binary script languages, except that you don't have to worry about offsets and free space. i think this is the main difference you'll find if you only make simple events.
porymap, a map editor for pokeemerald, has a mac version, and so does poryscript which is a script editor. for anything else, you don't need any extra tools at all. you'll edit pokemon base stats in any text editor, and graphics in any image editor.
What are some alternatives?
ngs - Next Generation Shell (NGS)
pokeemerald - Decompilation of Pokémon Emerald
paco - Paco is a compiler prototype written in Golang, it compiles to C.
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
shtlang - A toy scripting dynamic imperative programming language.
pokecrystal - Disassembly of Pokémon Crystal
Wormies-AU-Helpers - Helper scripts to make maintaining packages using AU even easier
porymap - Map editor for pokeemerald, pokefirered, and pokeruby
hush - Hush is a unix shell based on the Lua programming language
pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.
g2d - Craft beautiful geometric art using code.
PokemonGameEditor - An all in one tool started in 2010 by Gamer2020 for hacking the Game Boy Advanced Pokemon games.