ab-glyph VS rustybuzz

Compare ab-glyph vs rustybuzz and see what are their differences.

ab-glyph

Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs (by alexheretic)

rustybuzz

A complete harfbuzz's shaping algorithm port to Rust (by RazrFalcon)
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ab-glyph rustybuzz
6 9
333 461
- -
6.3 9.4
26 days ago 22 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ab-glyph

Posts with mentions or reviews of ab-glyph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-05.

rustybuzz

Posts with mentions or reviews of rustybuzz. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-02.

What are some alternatives?

When comparing ab-glyph and rustybuzz you can also consider the following projects:

fontdue - The fastest font renderer in the world, written in pure rust.

wgpu-text - 📜A simple 2D text renderer for wgpu📜 > is a wrapper over glyph-brush for easier text rendering in wgpu > inspired by similar to wgpu_glyph

Speedy2D - Rust library for hardware accelerated drawing of 2D shapes, images, and text, with an easy to use API.

neovide - No Nonsense Neovim Client in Rust

swash - Font introspection, complex text shaping and glyph rendering.

allsorts - Font parser, shaping engine, and subsetter implemented in Rust

x11-rs - Rust bindings for X11 libraries

raqote - Rust 2D graphics library

cosmic-text - Pure Rust multi-line text handling

bgracontrols - 🆗 BGRA Controls is a set of graphical UI elements that you can use with Lazarus LCL applications.