aardwolfclientpackage
DikuMUD3
aardwolfclientpackage | DikuMUD3 | |
---|---|---|
2 | 10 | |
84 | 183 | |
- | - | |
6.2 | 8.1 | |
24 days ago | 5 months ago | |
Lua | C++ | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
aardwolfclientpackage
-
game question
This isn't Albion related, but have you ever played any text-based games (MUDs)? From an outside perspective it would be my first thought if I had to use a screen reader... Some quick googling reveals that you can play some of them in this way... Aardwolf for instance has a screen reader friendly build of their client that's mentioned on the website and is in their GitHub here (non visual build)
-
[re-]starter's guide?
For instance https://github.com/fiendish/aardwolfclientpackage/wiki/images/rawmushclient.png is regular MUSHclient, and https://github.com/fiendish/aardwolfclientpackage/wiki/images/screenshot1.png is the Aardwolf MUSHclient Package. Both are MUSHclient, but the latter is customized with plugins. A lot of other MUDs have the same sort of thing.
DikuMUD3
- Struggling with editing DikuMUD areas
-
What is the best framework for developer(new to mud) to build a MUD game?
Check out DIKU3 - great fully modernized mud engine built to natively output HTML, and completely open source. https://github.com/Seifert69/DikuMUD3
-
Where to get started making a MUD?
Try DikuMUD if you want C. It's a classic, so will have the classic feel to it, but DikuMUD 3 is relatively new and includes a webclient, looks like the developer also has a discord so you can probably ask questions. https://github.com/Seifert69/DikuMUD3
- Looking to make a MUD
-
Vision Impaired and Screen Readers
Oh, and it’s fully open-source. You can check it out here: https://github.com/Seifert69/DikuMUD3
-
Rehoming my old AberMUD zones/quests
Not sure which codebase that mud ran on… if it was DIKU the project is now fully open-source and you could contribute them there! It’s under active development by some pretty cool folks, including Michael Seifert. https://github.com/Seifert69/DikuMUD3
- Any open-source muds WITH worlds included?
-
I'm a professional copywriter with a decade of MUD creation. Is anybody interested in help?
Check out https://github.com/Seifert69/DikuMUD3 - DIKU is under active development, and always interested in good world builders!
-
Let's talk about MUD and AI
Over the last few years there’s been a tremendous amount of work put into the DIKU mud engine. We have a very active development, and there are a few compelling areas to explore AI. Check out the project at https://github.com/Seifert69/DikuMUD3 and the mud at Valhalla.com:4242
-
Ask HN: Are MUDs Still a Thing?
Yes, the Diku codebase was recently updated to Diku3 and a web socket version of Valhalla is currently running.
https://github.com/Seifert69/DikuMUD3
http://www.valhalla.com/
I think the current populations are quite low in game.
What are some alternatives?
tinyfugue - TinyFugue - Rebirth
Blightmud - A terminal mud client written in Rust
evennia - Python MUD/MUX/MUSH/MU* development system
riftshadow - Dedicated to the preservation of the game and modernization of a classic mud codebase.
toaststunt - A network accessible, multi-user, programmable, interactive system for the creation of MOOs / MUDs.
fluffos - Actively maintained LPMUD driver (LPC interpreter, MudOS fork)
MUD1 - Essex MUD1 by Trubshaw and Bartle
tbamud - tbaMUD is the continued development of the codebase formerly known as CircleMUD.
IslandMUD - A C++ MUD
ennui - A new MUD engine written entirely in Rust. Inspired by dikumud
rom24 - A Python conversion of the Rom Dikurivative codebase, by Davion.
nekkidmud - NekkidMUD is a SocketMUD / NakedMud derived MUD server with MTH telnet support