Zygote.jl
DIY-arcade
Zygote.jl | DIY-arcade | |
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9 | 6 | |
1,439 | 297 | |
0.4% | - | |
8.1 | 3.9 | |
about 1 month ago | over 3 years ago | |
Julia | Python | |
GNU General Public License v3.0 or later | - |
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Zygote.jl
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Yann Lecun: ML would have advanced if other lang had been adopted versus Python
If you look at Julia open source projects you'll see that the projects tend to have a lot more contributors than the Python counterparts, even over smaller time periods. A package for defining statistical distributions has had 202 contributors (https://github.com/JuliaStats/Distributions.jl), etc. Julia Base even has had over 1,300 contributors (https://github.com/JuliaLang/julia) which is quite a lot for a core language, and that's mostly because the majority of the core is in Julia itself.
This is one of the things that was noted quite a bit at this SIAM CSE conference, that Julia development tends to have a lot more code reuse than other ecosystems like Python. For example, the various machine learning libraries like Flux.jl and Lux.jl share a lot of layer intrinsics in NNlib.jl (https://github.com/FluxML/NNlib.jl), the same GPU libraries (https://github.com/JuliaGPU/CUDA.jl), the same automatic differentiation library (https://github.com/FluxML/Zygote.jl), and of course the same JIT compiler (Julia itself). These two libraries are far enough apart that people say "Flux is to PyTorch as Lux is to JAX/flax", but while in the Python world those share almost 0 code or implementation, in the Julia world they share >90% of the core internals but have different higher levels APIs.
If one hasn't participated in this space it's a bit hard to fathom how much code reuse goes on and how that is influenced by the design of multiple dispatch. This is one of the reasons there is so much cohesion in the community since it doesn't matter if one person is an ecologist and the other is a financial engineer, you may both be contributing to the same library like Distances.jl just adding a distance function which is then used in thousands of places. With the Python ecosystem you tend to have a lot more "megapackages", PyTorch, SciPy, etc. where the barrier to entry is generally a lot higher (and sometimes requires handling the build systems, fun times). But in the Julia ecosystem you have a lot of core development happening in "small" but central libraries, like Distances.jl or Distributions.jl, which are simple enough for an undergrad to get productive in a week but is then used everywhere (Distributions.jl for example is used in every statistics package, and definitions of prior distributions for Turing.jl's probabilistic programming language, etc.).
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How long till Julia could be the default language to learn ML?
I think julia has a lot going for it. I feel like autograd is one of the bigger ones given that it's a language feature basically (https://github.com/FluxML/Zygote.jl for reference). I think the ecosystem is a bit of an uphill battle though.
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Neural networks with automatic differentiation.
Also check out https://github.com/FluxML/Zygote.jl which is the AD engine
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PyTorch 1.8 release with AMD ROCm support
> There's sadly no performant autodiff system for general purpose Python.
Like there is for general purpose Julia? (https://github.com/FluxML/Zygote.jl)
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The KimKlone Microcomputer
Thanks again. Like you said it is fun to dream (ask the "Scheme Machine" guys sometime about how they would go about it now), but practically with technology like Julia's Zygote:
https://github.com/FluxML/Zygote.jl
the efficiency of autodiff might be similar to that of an opcode anyway.
So, how did DEC do on the Alpha processor? I always heard good things about it--IIRC it was based on the VAX, but 64 bit. I learned PDP-11 assembler at RPI, during their college program for high school students in about 1984. We hand assembled code and really got to know the architecture.
- FluxML/Zygote.jl -- v0.6.3 should implement a `jacobian` function but doesn't?
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Did the makers of Zygote.jl use category theory to define their approach to computable autodiff?
and make that computable. It seems like line 88 --> 90 of this file in Zygote does that: https://github.com/FluxML/Zygote.jl/blob/master/src/compiler/chainrules.jl
- Study group: Structure and Interpretation of Classical Mechanics in Clojure
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Ask HN: Show me your Half Baked project
It's super powerful
For example Zygote.jl (https://github.com/FluxML/Zygote.jl) implements reverse mode automatic differentiation, by defining a function that is a generated transformation of the function being differentiated.
DIY-arcade
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Ask HN: What is your “I don't care if this succeeds” project?
Here are three hobby projects I've worked on during the last 2 years. I've written extensive guides for all of them:
https://github.com/maxvfischer/DIY-CNC-machine A CNC-machine I built from scratch, using 40x 3d-printed parts.
https://github.com/maxvfischer/Arthur An AI art installation I built from scratch using a GAN network, Samsung The Frame, a button and a PIR-sensor.
https://github.com/maxvfischer/DIY-arcade A full-size Arcade Machine I built from scratch.
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My wife and I have been waiting 10 years to play this game again. Just in time to play it on our finished quarantine project!
Here's an extensive guide I wrote a couple of month ago of how to build your own full-size arcade machine from scratch: https://github.com/maxvfischer/DIY-arcade
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I built a full-size arcade machine from scratch as my first project going from idea, to CAD, to build! (Tutorial with CAD-files, code and images in comment if you want to build your own)
Link: https://github.com/maxvfischer/DIY-arcade
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Ask HN: Show me your Half Baked project
An automatic Zen Garden drawing infinite patterns in sand. Using stepper motors, inverse kinematics and a Raspberry Pi Zero W (including, code, images and tutorial). I'm almost done building the robot, but still have quite some implementation to do. Also, the guide is far from done, I've mostly uploaded images so far.
https://github.com/maxvfischer/DIY-arcade
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Arcade Cabinet
Yes, I plan to set this one up with an old computer running retro pie for the software to donate and I will build a second one for myself using a Raspberry Pi 4 also running retro pie. Original inspiration comes from this amazingly well documented build: https://github.com/maxvfischer/DIY-arcade
What are some alternatives?
Enzyme - High-performance automatic differentiation of LLVM and MLIR.
ping-heatmap - A tool for displaying subsecond offset heatmaps of ICMP ping latency
ForwardDiff.jl - Forward Mode Automatic Differentiation for Julia
abs_cd - CI/CD for the Arch build system with webinterface.
Tullio.jl - ⅀
hbr - handbrake runner - runs HandBrakeCLI with settings specified in a keyfile. Allows for repeatable and easily modified encoding.
TensorFlow.jl - A Julia wrapper for TensorFlow
Arthur - How to build your own AI art installation from scratch [Moved to: https://github.com/maxvfischer/DIY-ai-art]
Flux.jl - Relax! Flux is the ML library that doesn't make you tensor
OpenWeedLocator - An open-source, low-cost, image-based weed detection device for in-crop and fallow scenarios.
InvertibleNetworks.jl - A Julia framework for invertible neural networks
dflex - The sophisticated Drag and Drop library you've been waiting for 🥳