DIY-arcade
hbr
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DIY-arcade | hbr | |
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6 | 2 | |
297 | 4 | |
- | - | |
3.9 | 1.6 | |
about 3 years ago | 11 months ago | |
Python | C | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DIY-arcade
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Ask HN: What is your “I don't care if this succeeds” project?
Here are three hobby projects I've worked on during the last 2 years. I've written extensive guides for all of them:
https://github.com/maxvfischer/DIY-CNC-machine A CNC-machine I built from scratch, using 40x 3d-printed parts.
https://github.com/maxvfischer/Arthur An AI art installation I built from scratch using a GAN network, Samsung The Frame, a button and a PIR-sensor.
https://github.com/maxvfischer/DIY-arcade A full-size Arcade Machine I built from scratch.
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My wife and I have been waiting 10 years to play this game again. Just in time to play it on our finished quarantine project!
Here's an extensive guide I wrote a couple of month ago of how to build your own full-size arcade machine from scratch: https://github.com/maxvfischer/DIY-arcade
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I built a full-size arcade machine from scratch as my first project going from idea, to CAD, to build! (Tutorial with CAD-files, code and images in comment if you want to build your own)
Link: https://github.com/maxvfischer/DIY-arcade
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Ask HN: Show me your Half Baked project
An automatic Zen Garden drawing infinite patterns in sand. Using stepper motors, inverse kinematics and a Raspberry Pi Zero W (including, code, images and tutorial). I'm almost done building the robot, but still have quite some implementation to do. Also, the guide is far from done, I've mostly uploaded images so far.
https://github.com/maxvfischer/DIY-arcade
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Arcade Cabinet
Yes, I plan to set this one up with an old computer running retro pie for the software to donate and I will build a second one for myself using a Raspberry Pi 4 also running retro pie. Original inspiration comes from this amazingly well documented build: https://github.com/maxvfischer/DIY-arcade
hbr
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Ask HN: Tools you have made for yourself?
I wrote hbr (handbrake runner) [0]. It takes a global config, a per-file config, and individual outfile sections then calls HandBrakeCLI to encode video. I use it to encode movies/series from optical media.
Additionally there is hbscan.py to generate a list of potential outfiles from handbrake's --scan argument. One day I'd like to integrate it with hbr (in C) using peg/leg [1]. Currently using pyparsing.
This is still a lot of manual work, but it saves doing it twice. When you find a mistake in an encode there's a log with the file, and it's easy to go back and modify the keyfile and re-encode it.
[0] https://github.com/epakai/hbr
[1] https://www.piumarta.com/software/peg/ (not mine)
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Ask HN: Show me your Half Baked project
I wrote handbrake runner. It takes a plaintext (glib) keyfile and runs HandBrakeCLI repeatedly to encode video. I use it for my dvd/bd collection. It has a support script (hbscan.py) to build keyfile templates from handbrake's scan of dvd titles.
https://github.com/epakai/hbr
What are some alternatives?
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Arthur - How to build your own AI art installation from scratch [Moved to: https://github.com/maxvfischer/DIY-ai-art]
wireguird - wireguard gtk gui for linux
OpenWeedLocator - An open-source, low-cost, image-based weed detection device for in-crop and fallow scenarios.
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pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly
i3tools - Tools for i3wm