Zpng
zopfli
Zpng | zopfli | |
---|---|---|
4 | 9 | |
254 | 3,371 | |
- | 0.4% | |
10.0 | 2.6 | |
almost 6 years ago | 24 days ago | |
C | C++ | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
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Zpng
- Zpng: Better lossless compression than PNG with a simpler algorithm
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Quite OK Image is now my favorite asset format
> You'd probably get even better results by using PNG's filters instead of QOI
Did anybody ever try this? It would be quite interesting and does not seem too difficult.
The only thing I could find is https://github.com/catid/Zpng which does not use the normal PNG filtering.
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Google Chrome Is Already Preparing To Deprecate JPEG-XL (~3x smaller than JPEG, HDR, lossless, alpha, progressive, recompression, animations)
Also, Chris Taylor published an experimental PNG library with Zstd hardwired in.
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QOI: Lossless Image Compression in O(n) Time
- I feel like the benchmark suite is lacking. For better overview you probably should include libpng results with max compression level and lowest compression level. Lossless modes of AVIF and WEBP would be nice. (also could throw similar project to yours like https://github.com/catid/Zpng) Not saying the benchmark is bad, but IMHO doesn't paint the full picture. From quick test I got significantly better compression on libpng, ofc in expense of time, but you didn't optimize it for speed either. So we have some results, but they are not really representative imho.
zopfli
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How I use Devbox in my Elm projects
This project uses HTMLMinifier, optipng, and zopfli to create a custom production Elm build pipeline. You can see how I make use of these tools in this build script. Here are the results in case you're interested. I used the same ideas from this project to build and deploy dwayne/elm-conduit, which you can learn more about in my article Yet Another Tour of an Open-Source Elm SPA.
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PSA: Use ZopfliPNG to compress your PNG assets
I'm making a 2D game with lots of PNG assets. I recently found that ZopfliPNG regularly reduces the sizes of my assets by ~3x compared to Asesprite's output. I've tried a few other PNG compression tools, but ZopfliPNG consistently outperforms the others.
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Google Chrome Is Already Preparing To Deprecate JPEG-XL (~3x smaller than JPEG, HDR, lossless, alpha, progressive, recompression, animations)
I mean something better than Google's best engineers trying to optimize LZ77's compression as much as humanly possible, while remaining compatible with the DEFLATE/zlib bitstream.
- Improving App Performance
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Losslessly Optimising Images
zopflipng typically beats pngcrus and optipng (on Linux at least) but by default it drops auxillary PNG chunks [0] which can result in browsers (and other applications) using a different color space, causing the resulting images to look more washed out than the original. To prevent this you need to explicitly pass --keepchunks=cHRM,gAMA,pHYs,iCCP,sRGB,oFFs,sTER to zopflipng.
Unfortunately it (and most other tools) don't have APNG support, keeping only the first frame.
[0] https://github.com/google/zopfli/issues/113
- Good, but slow, deflate or zlib compression library
- What am I doing wrong? ffv1 vs "h264 -crf 0"
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webP animated
I tried going with a lot of different compression algorithms, in the end a lot of iterations of Zopfli delivers the best result. With that, I got the image down to 591 kB.
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KB Club: With links to HN, Reddit, Lobsters threads for each website
I tried zopflipng [1] with the very expensive option suggested from the usage and got 2,493 bytes (original 2,740 bytes, nowhere practical as it took 3 minutes) so you don't have to sacrifice the palette, though I'm not sure if 16 or even 4 color palette will significantly alter the visual.
[1] https://github.com/google/zopfli
What are some alternatives?
qoi - The “Quite OK Image Format” for fast, lossless image compression
oxipng - Multithreaded PNG optimizer written in Rust
ZLib - A massively spiffy yet delicately unobtrusive compression library.
guetzli - Perceptual JPEG encoder
qoi - Pure Go encoder/decoder of the QOI image format
libavif - libavif - Library for encoding and decoding .avif files
qoi - A rust implementation of the “Quite OK Image” format for fast, lossless image compression
PNG-spec - Maintenance of the PNG specification
rawloader - rust library to extract the raw data and some metadata from digital camera images
optipng-bin - optipng bin-wrapper that makes it seamlessly available as a local dependency
jpeg2png - silky smooth JPEG decoding
ImageOptim-CLI - Make optimisation of images part of your automated build process