ZLUDA VS Cgml

Compare ZLUDA vs Cgml and see what are their differences.

Cgml

GPU-targeted vendor-agnostic AI library for Windows, and Mistral model implementation. (by Const-me)
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ZLUDA Cgml
35 22
7,671 39
- -
7.0 8.6
9 days ago 4 months ago
Rust C++
Apache License 2.0 GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ZLUDA

Posts with mentions or reviews of ZLUDA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-05.
  • Open-source project ZLUDA lets CUDA apps run on AMD GPUs
    5 projects | news.ycombinator.com | 5 Mar 2024
    It now supports AMD GPUs since 3 weeks ago, check the latest commit at the repo:

    https://github.com/vosen/ZLUDA

    The article also mentions exactly this fact.

  • Nvidia bans using translation layers for CUDA software
    1 project | news.ycombinator.com | 5 Mar 2024
    Looks like nvidia is trying to keep the lynchpin of their entire business model from crumbling underneath them. ZLUDA lets you run unmodified CUDA applications with near-native performance on AMD GPUs.

    https://github.com/vosen/ZLUDA

    With Triton looking to eclipse CUDA entirely, im not sure this prohibition does anything more than placate casual shareholders.

  • Nvidia bans using translation layers for CUDA software to run on other chips
    2 projects | news.ycombinator.com | 4 Mar 2024
    >Dark API functions are reverse-engineered and implemented by ZLUDA on a case-by-case basis once we observe an application making use of it.

    https://github.com/vosen/ZLUDA/blob/master/ARCHITECTURE.md

  • Nvidia hits $2T valuation as AI frenzy grips Wall Street
    2 projects | news.ycombinator.com | 23 Feb 2024
    > I know AMD have their competition, but their GPU software division keeps tripping over itself.

    They are actively stepping on every rake there is. Eg they just stopped supporting the drop-in-cuda project everyone is waiting for, due to there being "no business-case for CUDA on AMD GPUs" [0].

    [0] https://github.com/vosen/ZLUDA?tab=readme-ov-file#faq

  • Nvidia Is Now More Valuable Than Amazon and Google
    3 projects | news.ycombinator.com | 12 Feb 2024
    https://github.com/vosen/ZLUDA

    They still funded it and it was created.

  • Debian on Apple hardware (M1 and later)
    1 project | news.ycombinator.com | 12 Feb 2024
  • AMD Funded a Drop-In CUDA Implementation Built on ROCm: It's Open-Source
    23 projects | news.ycombinator.com | 12 Feb 2024
    From the same repo, I found this excellent, well-written architecture document: https://github.com/vosen/ZLUDA/blob/master/ARCHITECTURE.md

    I love the direct, "no bullshit" style of writing.

    Some gems:

    > Anyone familiar with C++ will instantly understand that compiling it is a complicated affair.

    > Additionally CUDA allows, to a large degree, mixing CPU code and GPU code. What does all this complexity mean for ZLUDA? Absolutely nothing

    > Since an application can dynamically link to either Driver API or Runtime API, it would seem that ZLUDA needs to provide both. In reality very few applications dynamically link to Runtime API. For the vast majority of applications it's sufficient to provide Driver API for dynamic (runtime) linking.

  • Intel CEO: 'The entire industry is motivated to eliminate the CUDA market'
    13 projects | news.ycombinator.com | 14 Dec 2023
    CUDA is huge and nvidia spent a ton in a lot of "dead end" use cases optimizing it. There have been experiments with CUDA translation layers with decent performance[1]. There are two things that most projects hit:

    1. The CUDA API is huge; I'm sure Intel/AMD will focus on what they need to implement pytorch and ignore every other use case ensuring that CUDA always has the leg up in any new frontier

    2. Nvidia actually cares about developer experience. The most prominent example is Geohotz with tinygrad - where AMD examples didn't even work or had glaring compiler bugs. You will find nvidia engineer in github issues for CUDA projects. Intel/AMD hasn't made that level of investment and thats important because GPUs tend to be more fickle than CPUs.

    [1] https://github.com/vosen/ZLUDA

  • Why Nvidia Keeps Winning: The Rise of an AI Giant
    3 projects | news.ycombinator.com | 6 Jul 2023
    > I don't think you understand just how insanely difficult it is to break into that market.

    You're right, I have no clue nor have I ever tried myself.

    > Even with apple money or something like that, it's a losing prospect because in the time it'll take you to get up and off the ground (which is FOREVER) your competition will crush you.

    This I find hard to believe, do you have a source or reference for that claim? Companies with that amount of cash are hardly going to be crushed by competition be it direct or indirect. Anyway, I'm talking more about the Intels and AMDs of this world.

    We have very lacklustre efforts from players I won't name with their Zluda library (https://github.com/vosen/ZLUDA) which I got REALLY excited about, until I read the README.txt. Four contributors, last commit early 2021.

    Why, oh why, is it this bad?

  • Intel Arc Graphics Driver Change Leads To A Big Speed-Up Under Linux
    3 projects | /r/linux | 24 Jun 2023

Cgml

Posts with mentions or reviews of Cgml. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-30.
  • Asynchronous Programming in C#
    9 projects | news.ycombinator.com | 30 Apr 2024
    > Meant no offense

    None taken.

    > computervison project in c#

    Yeah, for CV applications nuget.org is indeed not particularly great. Very few people are using C# for these things, people typically choose something else like Python and OpenCV.

    BTW, same applies to ML libraries, most folks are using Python/Torch/CUDA stack. For that hobby project https://github.com/Const-me/Cgml/ I had to re-implement the entire tech stack in C#/C++/HLSL.

  • Groq CEO: 'We No Longer Sell Hardware'
    2 projects | news.ycombinator.com | 7 Apr 2024
    > If there is a future with this idea, its gotta be just shipping the LLM with game right?

    That might be a nice application for this library of mine: https://github.com/Const-me/Cgml/

    That’s an open source Mistral ML model implementation which runs on GPUs (all of them, not just nVidia), takes 4.5GB on disk, uses under 6GB of VRAM, and optimized for interactive single-user use case. Probably fast enough for that application.

    You wouldn’t want in-game dialogues with the original model though. Game developers would need to finetune, retrain and/or do something else with these weights and/or my implementation.

  • Ask HN: How to get started with local language models?
    6 projects | news.ycombinator.com | 17 Mar 2024
    If you just want to run Mistral on Windows, you could try my port: https://github.com/Const-me/Cgml/tree/master/Mistral/Mistral...

    The setup is relatively easy: install .NET runtime, download 4.5 GB model file from BitTorrent, unpack a small ZIP file and run the EXE.

  • OpenAI postmortem – Unexpected responses from ChatGPT
    1 project | news.ycombinator.com | 22 Feb 2024
    Speaking about random sampling during inference, most ML models are doing it rather inefficiently.

    Here’s a better way: https://github.com/Const-me/Cgml/blob/master/Readme.md#rando...

    My HLSL is easily portable to CUDA, which has `__syncthreads` and `atomicInc` intrinsics.

  • Nvidia's Chat with RTX is a promising AI chatbot that runs locally on your PC
    7 projects | news.ycombinator.com | 13 Feb 2024
  • AMD Funded a Drop-In CUDA Implementation Built on ROCm: It's Open-Source
    23 projects | news.ycombinator.com | 12 Feb 2024
    I did a few times with Direct3D 11 compute shaders. Here’s an open-source example: https://github.com/Const-me/Cgml

    Pretty sure Vulkan gonna work equally well, at the very least there’s an open source DXVK project which implements D3D11 on top of Vulkan.

  • Brave Leo now uses Mixtral 8x7B as default
    7 projects | news.ycombinator.com | 27 Jan 2024
    Here’s an example of a custom 4 bits/weight codec for ML weights:

    https://github.com/Const-me/Cgml/blob/master/Readme.md#bcml1...

    llama.cpp does it slightly differently but still, AFAIK their quantized data formats are conceptually similar to my codec.

  • Efficient LLM inference solution on Intel GPU
    3 projects | news.ycombinator.com | 20 Jan 2024
  • Vcc – The Vulkan Clang Compiler
    9 projects | news.ycombinator.com | 9 Jan 2024
    > the API was high-friction due to the shader language, and the glue between shader and CPU

    Direct3D 11 compute shaders share these things with Vulkan, yet D3D11 is relatively easy to use. For example, see that library which implements ML-targeted compute shaders for C# with minimal friction: https://github.com/Const-me/Cgml The backend implemented in C++ is rather simple, just binds resources and dispatches these shaders.

    I think the main usability issue with Vulkan is API design. Vulkan was only designed with AAA game engines in mind. The developers of these game engines have borderline unlimited budgets, and their requirements are very different from ordinary folks who want to leverage GPU hardware.

  • I made an app that runs Mistral 7B 0.2 LLM locally on iPhone Pros
    12 projects | news.ycombinator.com | 7 Jan 2024
    Minor update https://github.com/Const-me/Cgml/releases/tag/1.1a Can’t edit that comment anymore, too late.

What are some alternatives?

When comparing ZLUDA and Cgml you can also consider the following projects:

InvokeAI - InvokeAI is a leading creative engine for Stable Diffusion models, empowering professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry leading WebUI, supports terminal use through a CLI, and serves as the foundation for multiple commercial products.

PowerInfer - High-speed Large Language Model Serving on PCs with Consumer-grade GPUs

HIPIFY - HIPIFY: Convert CUDA to Portable C++ Code [Moved to: https://github.com/ROCm/HIPIFY]

ollama - Get up and running with Llama 3, Mistral, Gemma, and other large language models.

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

mlx - MLX: An array framework for Apple silicon

HIPIFY - HIPIFY: Convert CUDA to Portable C++ Code

EmotiVoice - EmotiVoice 😊: a Multi-Voice and Prompt-Controlled TTS Engine

HIP - HIP: C++ Heterogeneous-Compute Interface for Portability

llamafile - Distribute and run LLMs with a single file.

arrow - 🏹 Better dates & times for Python

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders