Yet-Another-World-Protector
polymer
Yet-Another-World-Protector | polymer | |
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11 | 7 | |
16 | 233 | |
- | - | |
5.4 | 8.4 | |
4 days ago | 7 days ago | |
Java | Java | |
GNU Lesser General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
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Yet-Another-World-Protector
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World guard alternative Fabric MC 1.19.4
try out Yet Another World Protector. A few days ago I released a new beta which includes a port for 1.19.4.
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SpongeForge, Magma, Arclight, or nothing?
I suggest using YAWP (for 1.16.5+) as a WorldGuard alternative.
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Is there a way to manage individual players' access to chests and interactables?
Hey there, I don't know if it fits your problem but I would try using: Yet Another World Protector.
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Yet Another World Protector - Fabric Port
It is available on Curseforge and Modrinth.
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Plugin alternatives on Fabric?
I am currently in the process of porting my mod Yet Another World Protector to Fabric for version 1.18.2 and 1.19.2.
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Is there any grief prevention plugins for modded 1.16.5?
If you are running forge you could look into https://www.curseforge.com/minecraft/mc-mods/yawp.
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Is there any 1.18.2 mod that lets you claim chunks
YAWP does allow you to create claims/regions and give them to players.
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How to best protect a spawn area with FTB Teams/FTB Chunks?
Hey there, can’t help you with FTB Chunks/Teams but I am in the progress of porting my mod YAWP to fabric which could cover your applications.
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How to remove hostile mob spawns in seriousfirmacraft?
Don’t know the mods in this pack, but If you are running a dedicated server you could use YAWP as an additional server-side mod to prevent hostile mobs from spawning.
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Yet Another World Protector: first beta release!
I added a rough getting started on my wiki: https://github.com/Z0rdak/Yet-Another-World-Protector/wiki/Getting-started
polymer
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Ok I own a dedicated modded server, how to make mods only needed on the server
Fabric can, with Polymer (the mods need to be written with it) 😀 you can find it here
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SpongeForge, Magma, Arclight, or nothing?
To be honest, the natural path for those that come from Bukkit and derivates for the future is to either switch to datapacks, migrate altogether to Bedrock (that already have interesting advances on its addon/pack system) or switch to Fabric server-only mods - There is a lot of possibilities already and there is also Polymer project that aims to "convert" some classic mods to server-side-only, so at the end maybe OP should look at it all and forget the Sponge thing.
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I made a fabric version of the immersive engineering energy transfer system
Power networks manages to work without being installed on the client by using the polymer library and the new display entities introduced in minecraft 1.19.4. Connections between coils are rendered as leads, which mostly work.
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mc server concept
It injects it with custom nbt and also a texture pack for textured items/blocks. From my experience with it, it works great. There are already a few existing mods with it that you can check out all the mods at: https://github.com/Patbox/polymer/blob/dev/1.19.3/MODS.md
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https://feedback.minecraft.net/hc/en-us/community/posts/360032440532-Custom-Block-States
i assume this is for a server, it would be best, in this case, to switch to a modded server, fabric will likely be better than anything based on bukkit in this case, you should be able to use https://github.com/Patbox/polymer to allow for an optional dependency for a mod that adds your custom blocks while vanilla clients joining the server would be displayed a fallback block. I've not personally used it but by the sounds of it, this is what this dependency can do. https://github.com/Patbox/UniversalGraves
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Serverside custom items?
There's https://github.com/Patbox/polymer also you can join the serverside fabric discord for more help :).
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Would it be possible to add new blocks through serverside fabric mods and resource/data packs?
The easiest way would be to look in the testmod https://github.com/Patbox/polymer/tree/dev/1.18.1/polymer/src/testmod/java/eu/pb4/polymertest
What are some alternatives?
Mohist - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API, formerly known as Thermos/Cauldron/MCPC+
PolyMc - Making minecraft mods compatible with a vanilla client
CatServer - 高性能和高兼容性的1.12.2/1.16.5/1.18.2版本Forge+Bukkit+Spigot服务端 (A high performance and high compatibility 1.12.2/1.16.5/1.18.2 version Forge+Bukkit+Spigot server)
VanillifyMod - https://github.com/VenomCodeDev/VanillifyFabric
WorldProtector - WorldProtector is a mod allows you to protect your constructions on your servers, it's based on the same principle as the plugin WorldGuard but with several differences at commands level.
quilt-serverside-mods - A list of server-side mods for the Quilt mod loader; including many Fabric mods (which are compatible with Quilt) and some Quilt-only mods.
PowerNetworks - Power Networks adds the ability to create networks of wires and coils for a more interesting and slightly more realistic power transfer
UniversalGraves - Grave mod for Fabric!
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)