YYAsyncLayer VS DePict

Compare YYAsyncLayer vs DePict and see what are their differences.

YYAsyncLayer

iOS utility classes for asynchronous rendering and display. (by ibireme)

DePict

A simple, declarative, functional drawing framework, in Swift! (by davidcairns)
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YYAsyncLayer DePict
0 0
661 35
- -
0.0 0.0
over 2 years ago over 5 years ago
Objective-C Swift
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

YYAsyncLayer

Posts with mentions or reviews of YYAsyncLayer. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning YYAsyncLayer yet.
Tracking mentions began in Dec 2020.

DePict

Posts with mentions or reviews of DePict. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning DePict yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing YYAsyncLayer and DePict you can also consider the following projects:

Snowflake - ❄️ SVG in Swift

NXDrawKit - NXDrawKit is a simple and easy but useful drawing kit for iPhone

TinyCrayon - A smart and easy-to-use image masking and cutout SDK for mobile apps.

SwiftSVG - A simple, performant, and lightweight SVG parser

MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext

Drawsana - An open source library that lets your users draw on things - mark up images with text, shapes, etc.

SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!

Rough (Swift) - Rough lets you draw in a sketchy, hand-drawn-like, style.