UWP Community Toolkit
dotnet
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UWP Community Toolkit | dotnet | |
---|---|---|
20 | 28 | |
5,770 | 2,725 | |
0.6% | 3.3% | |
2.0 | 5.2 | |
3 days ago | 7 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UWP Community Toolkit
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Hello everyone, I made a Windows 10/11 Multitool app with Winforms. I'm just gonna share some screenshots.
GitHub/WCT/Controls/DataGrid (source code for the control)
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How did you guys get your first C# job?
Started programming by writing some apps for Windows Phone later UWP during university. A few years ago I started collaborating a lot on GitHub to some Microsoft projects, like the Windows Community Toolkit. There I created a lot of new APIs and libraries, like all the new animation APIs and pipeline brush APIs, etc. I then also proposed adding some general .NET APIs to it, and that's how the MVVM Toolkit was born, along with other libraries which are now moved to the .NET Community Toolkit. Fast forward until about late 2020, and they pinged me saying the new Microsoft Store (which hadn't been announced yet back then) was using several of those new APIs I had written, so we started collaborating more so that I could add more functionality they needed. After that shipped, at some point there was a new opening to which I applied, and here I am in the Microsoft Store team and also leading the .NET Community Toolkit 🙂
- Is it possible to use Windows Community Toolkit with .net7 wpf application?
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Why is there a lack of cool repos?
https://github.com/CommunityToolkit/WindowsCommunityToolkit (now multiplateform)
- Come si contribuisce ad un progetto open source?
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Does anyone here have a long background with Java before switching/using C#? What caused you to switch and what do you miss about Java that C# doesn't have?
For instance, recently Chaochao opened a PR for the Windows Community Toolkit to open source the whole custom animation helpers he developed for the Store, which are used to implement the morphing animations you see when scrolling in a product page. You can see a GIF and the whole code here and in the linked PR.
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Where is the source for Microsoft.Toolkit.MVVM?
Specifically I am looking for AsyncRelayCommand.cs. All documentation points to CommunityToolkit repo but I can not find it there. Link to source repo from the Nuget package also points to CommunityToolkit. I am not looking for samples.
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Modern WCF: Running CoreWCF in a Linux App Service
The report itself is just markdown that is rendered with the Community Toolkit's MarkdownTextBlock.
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Improve C# code performance with Span<T>
That's interesting. It will need some documentation and to finish the renaming at some point, e.g. Span2D is in https://github.com/CommunityToolkit/WindowsCommunityToolkit but as you say doesn't require Windows.
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Good C# Source Code
Windows Community Toolkit
dotnet
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Current state of MAUI?
Not https://github.com/CommunityToolkit/dotnet
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Source Generator Debug always NulLReferecneException
Here's some: - MVVM Toolkit - PolySharp - ComputeSharp
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How did you guys get your first C# job?
Started programming by writing some apps for Windows Phone later UWP during university. A few years ago I started collaborating a lot on GitHub to some Microsoft projects, like the Windows Community Toolkit. There I created a lot of new APIs and libraries, like all the new animation APIs and pipeline brush APIs, etc. I then also proposed adding some general .NET APIs to it, and that's how the MVVM Toolkit was born, along with other libraries which are now moved to the .NET Community Toolkit. Fast forward until about late 2020, and they pinged me saying the new Microsoft Store (which hadn't been announced yet back then) was using several of those new APIs I had written, so we started collaborating more so that I could add more functionality they needed. After that shipped, at some point there was a new opening to which I applied, and here I am in the Microsoft Store team and also leading the .NET Community Toolkit 🙂
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AppCenter and ComunityToolkit MVVM Compile-error
This is tracked by https://github.com/CommunityToolkit/dotnet/issues/409. The issue is likely that AppCenter image using an older version of Visual Studio (and Roslyn). The MVVM Toolkit needs at least Roslyn 4.0 (ie. Visual Studio 2022) in order to work. Unfortunately this is not something we can change from the MVVM Toolkit, you have to open a support request for AppCenter to ask for a newer Roslyn version, or see if there is a way for you to enable that in your pipeline 🥲
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WPF - MVVM Community Toolkit - RelacyCommand CanExecute not updating
The toolkit's:
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The Next C# with Mads Torgersen
https://github.com/CommunityToolkit/dotnet/issues/224 - one ask and fix.
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I want to learn WPF and was told I should use a MVVM based framework any up to date suggestions?
Yeah, the fact properties use fields with annotations right now isn't ideal, it's just the best we could do until C# gets partial properties. I do plan on adding support for that though as soon as C# gets that feature. You can follow the progress here 🙂
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Guard Library - StaticDotNet.ArgumentValidation
For comparison, CommunityToolkit.Diagnostics has a guard library.
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Thinking about zero-allocation parsing.
There is some stuff in CommunityToolkit to lower allocations of frequently converted Spans, StringPool comes to mind.
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CommunityToolkit.MVVM questions
Most likely this: https://github.com/CommunityToolkit/dotnet/blob/main/src/CommunityToolkit.Mvvm/DependencyInjection/Ioc.cs
What are some alternatives?
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
ComputeSharp - A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.
csharp-source-generators - A list of C# Source Generators (not necessarily awesome) and associated resources: articles, talks, demos.
AvalonEdit - The WPF-based text editor component used in SharpDevelop
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
ScintillaNET - A Windows Forms control, wrapper, and bindings for the Scintilla text editor.
MVVM-Samples - Sample repo for MVVM package
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
PostSharp.NotifyPropertyChanged - auto-magic INotifyPropertyChanged done right
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono
jab - C# Source Generator based dependency injection container implementation.