WebXR-emulator-extension
squidgame
WebXR-emulator-extension | squidgame | |
---|---|---|
4 | 2 | |
444 | 152 | |
0.0% | - | |
0.0 | 4.1 | |
about 1 year ago | over 2 years ago | |
JavaScript | JavaScript | |
Mozilla Public License 2.0 | - |
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WebXR-emulator-extension
- How to develop WebVR without using a helmet?
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Hey. Everyone. Do anyone know the best way to recenter the ar session. When the user moved a distance and we relocated the tracking to 0. Just like it is from the beginning of the session. Thanks very much.
https://immersive-web.github.io/webxr-samples/teleportation.html
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Challenges of a web VR throwing game
Get a hold of the WebXR emulator extension. It is limited in features but it does allow you to enter VR in a desktop browser and test your application with some basic inputs. With tip 4, this is very powerful and you can test a lot before actually putting on the headset.
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Some progress on emulating WebXR hardware thru computer vision (JavaScript), so that you can work on WebXR apps w/o hardware! Powered by my library Handsfree.js.org and the Mozilla WebXR Emulator Extension
Here is the original emulator (w/o handsfree): https://github.com/MozillaReality/WebXR-emulator-extension
squidgame
- Red light green light game from squid game made using JavaScript and Three.js
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I made Squid Game with JavaScript
Finally I just put everything together and implementing game logics to make it functional. ## You can get complete codes here
What are some alternatives?
react-xr - 🤳 VR/AR with react-three-fiber
webxr-threejs-midi-visualizer - WebXR, augmented reality MIDI data visualization, built with Three.js and Tone.js. See video: https://youtu.be/lIecCGtbqSM
webxr-handtracking - 👐 WebXR hand tracking examples
practice-app - Delivering multifunctional webapp dev via react and backend flask, including auth, map, game, db, dashboard, donation, and more.
model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
three-js-games - 👾 The code for my Three.js game dev experiments on YouTube.
cannon-es - 💣 A lightweight 3D physics engine written in JavaScript.
GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]
three_mmi - A utility class that enables to easily set up a simple callback for mouse interacting with threejs mesh.
jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).
use-cannon - 👋💣 physics based hooks for @react-three/fiber
troika - A JavaScript framework for interactive 3D and 2D visualizations