WebCore VS AppCore

Compare WebCore vs AppCore and see what are their differences.

WebCore

WebCore Module. This module is a fork of WebKit's WebCore module and is responsible for all parsing, styling, layout, script execution, and page state. (by ultralight-ux)

AppCore

Cross-platform app runtime module for Ultralight (by ultralight-ux)
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WebCore AppCore
1 1
209 77
1.9% -
2.9 3.2
15 days ago 14 days ago
C++ C
GNU Lesser General Public License v3.0 only GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WebCore

Posts with mentions or reviews of WebCore. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-02.
  • Muon: GPU Based Electron on a Diet
    13 projects | news.ycombinator.com | 2 Oct 2022
    WebKit is BSD but has sub-modules with LGPL code (specifically WebCore, JavaScriptCore, and WTF).

    Ultralight is not WebKit (we have a totally different API and use our own renderer, compositor, and event-management code) but we do use a fork of WebCore and JavaScriptCore.

    Our fork of WebCore is available under LGPL here: https://github.com/ultralight-ux/WebCore

AppCore

Posts with mentions or reviews of AppCore. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-02.
  • Muon: GPU Based Electron on a Diet
    13 projects | news.ycombinator.com | 2 Oct 2022
    Yes-- Ultralight (the renderer underneath) has two modes: pure-CPU or pure-GPU. The GPU renderer does all drawing on the GPU using tesselated path geometry and pixel shaders.

    All painting is actually emitted as virtual GPU draw calls, interface is here: https://github.com/ultralight-ux/Ultralight-API/blob/master/...

    Platform-specific implementations (D3D11 / D3D12 / Metal / OpenGL) are provided in the AppCore repo: https://github.com/ultralight-ux/AppCore

What are some alternatives?

When comparing WebCore and AppCore you can also consider the following projects:

Ultralight - Lightweight, high-performance HTML renderer for game and app developers.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

nw.js - Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.

muon - GPU based Electron on a diet

tamagui - Style React fast with 100% parity on React Native, an optional UI kit, and optimizing compiler.