proposals
ruffle
proposals | ruffle | |
---|---|---|
43 | 484 | |
976 | 15,410 | |
1.0% | 1.2% | |
6.5 | 9.9 | |
15 days ago | about 14 hours ago | |
Rust | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
proposals
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WASM Instructions
Block only. There’s a tail call proposal[1] that’s in phase 4 (nearly standardized).
[1]: https://github.com/WebAssembly/proposals
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Extism Makes WebAssembly Easy
While it'd be a nice addition, I wouldn't expect it any time soon.
It's currently still a stage 1 proposal, while we've been waiting for years for other proposals to be merged. The last time a proposal was actually finished was over 2 years ago.
https://github.com/WebAssembly/proposals
https://github.com/WebAssembly/proposals/blob/main/finished-...
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Show HN: Unity like game editor running in pure WASM
Do you know anything about any WASM developments that will enable pure WASM interaction with browser's Web-APIs at no or at a low cost without the JS layer? I'm looking at https://github.com/WebAssembly/proposals and it's very confusing. There are type imports, almost complete GC proposal(which apparently only for GCd languages, but not for anything browser<->wasm), the component model(which looks and sounds as something not for the browser use case), JS String Builtins (which will provide faster JS strings, but not DOM) and ECMAScript module integration (which will turn WASM modules into ES modules, but Web-APIs aren't ES modules so no luck). Sometimes I read contributor interactions and it looks as if providing such functionality isn't their priority or even in their plans, and WASI + component model for cloud and similar use cases are more important.
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Haskell WebAssembly in the Browser
It's already in Phase 4, so close: https://github.com/WebAssembly/proposals#phase-4---standardi...
- WASM typed function references and GC are in standardization
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WASI Support in Go
Threads are Phase 3
https://github.com/WebAssembly/proposals
You can also check out:
https://webassembly.org/roadmap/
And for Go, the proposal project on Github has many interesting conversations from the devs.
And as a reminder to anyone interested in using Go WASM, it’s experimental and does not come with the same compatibility promise as Go itself:
https://github.com/golang/go/wiki/WebAssembly
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Learn WebAssembly by writing small programs
GC proposal is from 2018: https://github.com/WebAssembly/proposals/issues/16 and there’s code: https://github.com/WebAssembly/gc/blob/master/proposals/gc/O...
Seems like an awefully long time for progress to be made, given all the possibilities it would unlock.
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Directly compiling Scheme to WebAssembly: lambdas, recursion, iteration
The proposal was recently bumped to stage 4 (the penultimate stage) with at least a couple of runtimes working on implementing (besides v8, which has supported it for quite awhile now)
https://github.com/WebAssembly/proposals
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How do Rust WebAssembly apps free unused memory?
But basically it boils down to the memory control proposal, which can be found here and is not very far along; Webassembly proposals lists it in stage one.
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New video! 2022 in Programming Languages
Here's the full tab list: - https://tjpalmer.github.io/languish/ - https://blog.python.org/2022/10/python-3110-is-now-available.html - https://devblogs.microsoft.com/python/python-311-faster-cpython-team/ - https://github.com/tc39/proposals/blob/main/finished-proposals.md - https://devblogs.microsoft.com/typescript/ten-years-of-typescript/ - https://devblogs.microsoft.com/typescript/announcing-typescript-4-6/#cfa-destructured-discriminated-unions - https://devblogs.microsoft.com/typescript/announcing-typescript-4-9/#the-satisfies-operator - https://devblogs.microsoft.com/typescript/announcing-typescript-4-7/#go-to-source-definition - https://devblogs.microsoft.com/typescript/announcing-typescript-4-8/#build-watch-incremental-improvements - https://openjdk.org/projects/jdk/18/ - https://openjdk.org/projects/jdk/19/ - https://blog.jetbrains.com/clion/2022/07/july-2022-iso-cpp/ - https://en.wikipedia.org/wiki/C%2B%2B23 - https://en.cppreference.com/w/cpp/23 - https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2021/p2128r6.pdf - https://devblogs.microsoft.com/dotnet/announcing-dotnet-7/ - https://devblogs.microsoft.com/dotnet/welcome-to-csharp-11/ - https://devblogs.microsoft.com/dotnet/announcing-fsharp-7/ - https://learn.microsoft.com/en-us/dotnet/core/deploying/native-aot/ - https://go.dev/blog/go1.19 - https://go.dev/blog/go1.18 - https://thephd.dev/c23-is-coming-here-is-what-is-on-the-menu - https://thephd.dev/c23-is-coming-here-is-what-is-on-the-menu#n3017---embed - https://thephd.dev/c23-is-coming-here-is-what-is-on-the-menu#n3006--n3007---type-inference-for-object-definitions - https://www.php.net/archive/2022.php#2022-12-08-1 - https://wiki.php.net/rfc/dnf_types - https://blog.rust-lang.org/ - https://blog.rust-lang.org/2022/01/13/Rust-1.58.0.html#captured-identifiers-in-format-strings - https://blog.rust-lang.org/2022/02/24/Rust-1.59.0.html#inline-assembly - https://blog.rust-lang.org/2022/05/19/Rust-1.61.0.html#more-capabilities-for-const-fn - https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html#scoped-threads - https://blog.rust-lang.org/2022/11/03/Rust-1.65.0.html#generic-associated-types-gats - https://blog.jetbrains.com/kotlin/2022/06/kotlin-1-7-0-released/ - https://stat.ethz.ch/pipermail/r-announce/2022/000683.html - https://dart.dev/guides/whats-new - https://medium.com/dartlang/dart-2-18-f4b3101f146c - https://medium.com/dartlang/the-road-to-dart-3-afdd580fbefa - https://www.swift.org/blog/swift-5.6-released/ - https://www.swift.org/blog/swift-5.7-released/ - https://www.swift.org/blog/swift-language-updates-from-wwdc22/ - https://www.ruby-lang.org/en/news/2022/12/25/ruby-3-2-0-released/ - https://www.lua.org/news.html - https://www.scala-lang.org/blog/2022/09/05/scala-3.2.0-released.html - https://tjpalmer.github.io/languish/#y=mean&weights=issues%3D1%26pulls%3D0%26stars%3D1%26soQuestions%3D1&names=solidity%2Chaskell%2Cjulia%2Celixir%2Cclojure%2Cperl%2Cgroovy%2Cocaml%2Cgdscript%2Ccmake%2Cnix%2Cvisual+basic+.net - https://blog.soliditylang.org/ - https://downloads.haskell.org/~ghc/9.4.1/docs/users_guide/9.4.1-notes.html - https://julialang.org/blog/2022/08/julia-1.8-highlights/ - https://discourse.julialang.org/t/julia-v1-9-0-beta2-is-fast/92290 - https://elixir-lang.org/blog/2022/09/01/elixir-v1-14-0-released/ - https://elixir-lang.org/blog/2022/10/05/my-future-with-elixir-set-theoretic-types/ - https://clojure.org/news/2022/03/22/clojure-1-11-0 - https://godotengine.org/en/news/default/1 - https://ocaml.org/news/ocaml-5.0 - https://tjpalmer.github.io/languish/#y=mean&weights=issues%3D1%26pulls%3D0%26stars%3D1%26soQuestions%3D1&names=gdscript%2Czig%2Cpascal%2Cfortran%2Cnim%2Cf%23%2Ccommon+lisp%2Cwebassembly%2Ccrystal%2Ccython%2Cvala%2Cerlang%2Chaxe%2Cv%2Cd - https://ziglang.org/download/0.10.0/release-notes.html - https://ziglang.org/news/goodbye-cpp/ - https://nim-lang.org/blog.html - https://nim-lang.org/blog/2022/12/21/version-20-rc.html - https://www.erlang.org/news/157 - https://github.com/WebAssembly/proposals/commits/main - https://github.com/crystal-lang/crystal/releases - https://dlang.org/changelog/2.099.0.html - https://dlang.org/changelog/2.100.0.html - https://dlang.org/changelog/2.101.0.html - https://github.com/odin-lang/Odin/releases - https://gleam.run/news/ - https://gleam.run/news/gleam-v0.22-released/ - https://gleam.run/news/gleam-v0.24-released/ - https://github.com/idris-lang/Idris2/blob/102d7ebc18a9e881021ed4b05186cccda5274cbe/CHANGELOG.md - https://github.com/diku-dk/futhark/blob/master/CHANGELOG.md#02111 - https://grain-lang.org/blog/2022/06/06/new-release-grain-v0.5-durum/ - https://rescript-lang.org/blog/release-10-0-0 - https://www.roc-lang.org/ - https://simon.peytonjones.org/assets/pdfs/haskell-exchange-22.pdf - https://vale.dev/ - https://www.val-lang.dev/
ruffle
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Verso – web browser built on top of the Servo web engine
How about the same old flash emulated in wasm, so no plugin.
https://ruffle.rs/
Use those same great adobe tools in a vm.
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Voice Is a Garden: Margaret Watts Hughes's Victorian Sound Visualizations
If it used Flash, Ruffle would've picked them up (great addon if you haven't heard of it already: https://ruffle.rs/)
Looks like this site uses Windows Media Player embeds to play WMV files. I don't know of any big addon that makes those types of embeds work, if the server for the embedded protocol is still even alive.
Thankfully, the videos have been mirrored to Youtube.
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Introduction to Linear Algebra
Looks like this uses Flash (SWF) for interactive diagrams. Luckily ruffle.rs [1] works.
[1] https://ruffle.rs/
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Revive old flash games using ruffle and trystero
Some of you may know ruffle (https://ruffle.rs).
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Orisinal: Morning Sunshine (recovered old flash games)
The memories…
I often wondered what would happen to those wonderful Orisinal mini games after Flash's death, without actually checking out the site. Would Ferry Halim find the time to port them to "HTML5"? Would they just… disappear forever?
It turns out that they know run in Ruffle[1], a Rust/WASM based Flash Player emulator I've never heard of (or forgotten about). The handful of them that I have tested work flawlessly.
[1] https://ruffle.rs/
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WebAssembly Playground
shrug It finds its uses. It's just not that overstated.
sandspiel is quite popular and is built using WASM: https://sandspiel.club/
Google Earth - https://blog.chromium.org/2019/06/webassembly-brings-google-...
Ruffle (the "make Flash run safely" tool) - https://ruffle.rs/
Ableton's Learning Synths - https://learningsynths.ableton.com/
etc etc. It's just hard to tell when something is using WASM when it "just works" and is indistinguishable from optimized JavaScript
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Amon Tobin – Foley Room site (2007)
I was amazed that the site still runs, apparently still using the same engine.
But it seems that it was a flash site (of course), and archive.org seems to replace Flash Player with "Ruffle" [1]. Either that, or someone of Tobin's team replaced Flash with Ruffle >= 2019.
[1] https://ruffle.rs/
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New York Times Flash-based visualizations work again
Out of curiosity a couple months ago I wondered if I could play my old Proximity flash game on Newgrounds from the browser within the Quest 3 VR headset, and it worked great!
That led me to do a little searching, and I discovered that originally the game didn't work in Ruffle, as I apparently did something with the play game button that wasn't normal. But someone put a fix in it back in 2020[1] in order to get my game working again. That was pretty neat. Felt kind of nice that people still cared enough about my old game to make sure it still works in an emulator.
Still working on a more in-depth sequel (using Monogame), and I'm way overdue to make a new web version of the original. Might knock that out once I get closer to getting the sequel out there.
[1]: https://github.com/ruffle-rs/ruffle/pull/1024
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New York Times has added a web-based Flash player to their archive website
i believe it's using Ruffle[0] and that's already happened[1]
[0] https://github.com/ruffle-rs/ruffle
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It's the offseason, so it's time to face the most lethal bullpen ever assembled. Let's play Winnie the Pooh's Home Run Derby!
This is all using a really cool Flash emulator called https://github.com/ruffle-rs/ruffle
What are some alternatives?
binaryen - DEPRECATED in favor of ghc wasm backend, see https://www.tweag.io/blog/2022-11-22-wasm-backend-merged-in-ghc
lightspark - An open source flash player implementation
expresscpp - Fast, unopinionated, minimalist web framework for C++ Perfect for building REST APIs
Offline-flash-player
buttplug-rs - Rust Implementation of the Buttplug Sex Toy Control Protocol
react-resizable-and-movable - 🖱 A resizable and draggable component for React.
interface-types
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
CnC_Remastered_Collection
launcher - Launcher for Flashpoint Archive
reference-types - Proposal for adding basic reference types (anyref)
jpexs-decompiler - JPEXS Free Flash Decompiler