War-Thunder-Datamine
WTRTI
War-Thunder-Datamine | WTRTI | |
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129 | 24 | |
224 | 145 | |
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9.7 | 7.3 | |
7 days ago | 3 months ago | |
Squirrel | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
War-Thunder-Datamine
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T-90M survival testing + T-90M spall liner explanation
Or if you prefer, he uploaded the raw values on github. Feel free to peruse them yourself.
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Title: Russian bias extends to naval by the way
All stats are from the github War Thunder datamine by gszabi (primarily because all of the unpackers don't seem to work anymore) https://github.com/gszabi99/War-Thunder-Datamine/tree/master/aces.vromfs.bin_u/gamedata/weapons/navalmodels_weapons
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If that was a T-80BVM, this post would have 1k likes
https://github.com/gszabi99/War-Thunder-Datamine/blob/master/aces.vromfs.bin_u/gamedata/units/tankmodels/ussr_t_80bvm.blkx BVM game files, if you look at the ammo portion you can see it has a 0.15 probability of blowing up
- Excuse me but WTF.
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A final, conclusive, and concise explanation of top tier tank ammo detonations
So there, that settles that, you can check it yourself here https://github.com/gszabi99/War-Thunder-Datamine/blob/master/aces.vromfs.bin_u/gamedata/units/tankmodels/ussr_t_80bvm.blkx https://github.com/gszabi99/War-Thunder-Datamine/blob/master/aces.vromfs.bin_u/gamedata/units/tankmodels/us_m1a2_sep_abrams.blkx
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Top tier Russian Tanks defo don't have some hidden advantages
So, you have to go here and open any of the dm files, search for the damageeffects on ammo and the onhit chances, what I referenced was the geeneric damage type that destroyes the ammo. There are different chances for shrapnel, heat, fire and explosion, generic refers to kinetic penetrators. You need to look at the probabilities for the highest damage, ammo usually has 200-300 hp. You will see 2 values: expl and fire, they mean what you expect. For generic ammo destruction 0.25 prob for explosion, 0.25 for fire and thus 0.5 for nothing to happen. Dont confuse onHit and onKill probs, onKill probs give what happens when you get killed by ammo destruction.
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Python 3 has been added to the F-16A Netz, Kurnass 2000, Kfir C.7, and Kfir C.2; first missile to use the green icon.
Here's another one which I'm pretty sure is not used yet.
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Dev Server Datamine 2.25.1.115 -> 2.26.0.19 Part 9
Added amendments to the Terms and Conditions : https://github.com/gszabi99/War-Thunder-Datamine/blob/d7412cb65e6add0f25601c6df9f21234f7b6eede/aces.vromfs.bin_u/lang/amendments_to_gaijin_terms_and_conditions.txt
- Why does A7M1's elevator compresses twice as much as A7M2's?
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Datamine 2.25.1.76 -> 2.25.1.77
This isn't about firing order, but the order of stations in both loadout charts and by extension the game's code (search for slot here).
WTRTI
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is WTRTI safe to use
I've recently come across WTRTI (warthunder real time information) and I was just wondering if anyone uses it and if you can get banned by using it?
- Dancing around the F-14 in the Yak-41M!
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Is there a mod for moving aircraft flight info display somewhere on the screen?
Doesn't have weapon info but WTRTI is mighty useful, whenever I play without it, I feel naked.
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How to make missile guidance voice
Now idk how to make a missile guidance voice, but here’s WTRTI and here’s the War Doo Doo Wiki Guide
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Warthunder Sim F-16 1v3
WTRTI
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Just got the f-16 (Japanese branch) so how do I turn on the altitude warning system
beside searching wtrti up on the internet, you can get it here
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The Yak-141 seems to have IRST and HMS, which it did not have in real life. Someone reported this, but it was locked down as "Not a bug))" - Source in post.
use at your own risk. Not open source. Nevertheless it's a trusted tool and is perhaps the most used tool in war thunder currently as it incorporates useful features that makes other EULA-allowed third party apps like wt-betty and voidmei redundant. Also causes a lot of controversy in the tournament community.
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I managed to cobble together a working AoA indexer using WTRTI
I'm sure there's people much better at wrangling WTRTI than I am, but some referencing a flight manual, adding custom indicators to reuse the AoA gauge multiple times, and a handful of alerts and dependencies later, it's functional.
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Lay off the damn wick
Here
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Simple idea for aircraft UI
You can use WTRTI to add all sorts of information. There's a load factor stat that you can just slip into the sidebar if you need. You can set options for it to change colour and stuff when it reaches a certain value, it's pretty customizable.
What are some alternatives?
wt-data-project.visualization - Visualization part of wt-data-project.
wthud - Head-up Display for additional War Thunder data
WAR-THUND3R-FREE-HACK-UNDETECTED-WITH-SPOOFER - WAR-THUND3R-FREE-HACK-UNDETECTED-WITH-SPOOFER
wt-data-project.data - Data collected in wt-data-project.
webannoyances - Fix and remove annoying web elements such as sticky headers, floating boxes, floating videos, dickbars, social share bars and other distracting elements.
wt-tools - War Thunder resource extraction tools
WarThunder_PresetRandomizer - A vehicle preset randomisation and data presentation tool for War Thunder. It is built around Klensy's WT Tools.
PiBoyDMG_osd-material-icons - Alternative OSD icons for PiBoy DMG w/ RetroPie
WT-Tech-Tree-Maker - Tool for easy creation of WarThunder tech trees
VoidMei - A WarThunder tool for displaying,logging and analyzing flightdata based on Java/Swing WebLaf
wt-betty - War Thunder's Betty. Cockpit warning sounds for simulator pilots.