Vulkan-Docs VS matrix.to

Compare Vulkan-Docs vs matrix.to and see what are their differences.

Vulkan-Docs

The Vulkan API Specification and related tools (by KhronosGroup)

matrix.to

A simple stateless privacy-protecting URL redirecting service for Matrix (by matrix-org)
SurveyJS - Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App
With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
surveyjs.io
featured
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
Vulkan-Docs matrix.to
161 251
2,669 874
0.5% 3.1%
8.4 4.9
8 days ago 14 days ago
JavaScript JavaScript
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vulkan-Docs

Posts with mentions or reviews of Vulkan-Docs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-17.
  • GPU synchronization in Godot 4.3 is getting a major upgrade
    2 projects | news.ycombinator.com | 17 Feb 2024
    Pipelines (or in general terms PSOs) are the most problematic aspect of Vulkan / DX12 - much more than synchronization! Large parts of the gamedev industry seems to recognize all the performance issues with pipelines and therefore companies are experimenting with newer models like the VK_EXT_shader_object extension ("Vulkan without Pipelines": https://www.khronos.org/blog/you-can-use-vulkan-without-pipe...).

    I've written a detailed comment about this before here (https://news.ycombinator.com/item?id=37843946#37845431) but for a much more comprehensive explanation by an engineer from Nintendo read the initial proposal for the VK_EXT_shader_object extension: https://github.com/KhronosGroup/Vulkan-Docs/blob/main/propos...).

    There's also Casey Muratori's mail to the Vulkan advisory on 2015 that basically predicts this whole clusterfuck would happen: https://github.com/cmuratori/misc/blob/main/vulkan_dynamic_s...

  • Vulkan 1.3.273 spec update
    1 project | /r/vulkan | 8 Dec 2023
  • [Roadmap Feedback] Function Pointers with some limitations
    1 project | /r/vulkan | 7 Dec 2023
  • New Vulkan Documentation Website
    10 projects | news.ycombinator.com | 11 Oct 2023
    Apple -> MoltenVK is an emulation layer and doesn't give you as much control as using Metal directly.

    Nintendo and Sony prefer their own APIs, NVN and LibGNM, and AIUI Vulkan is a second-class API on those platforms which does not offer as much power, it is widely understood studios use NVN and LibGNM to get access to the real hardware on those platforms.

    Windows/AMD/NVidia/Intel -> HW manufacturers tend to prototype and release new features with D3D first and then 'backport' them to Vulkan after a while. DirectX 12 for example had mesh shaders for over 2 years before Vulkan got a vendor neutral extension for them[0]

    Android and Linux are the only platform where Vulkan is a first-class citizen.

    You could maybe argue Nvidia treats Vulkan as a first-class citizen because they tend to have vendor-specific Vulkan extensions for the latest features available before anyone else. But otherwise, no, Vulkan is not a first-class API anywhere except Linux and Android.

    Graphics API wars are alive and well.

    [0] https://github.com/KhronosGroup/Vulkan-Docs/issues/1423

  • Vulkan 1.3.267 spec update
    1 project | /r/vulkan | 7 Oct 2023
  • Vulkan 1.3.266 spec update
    1 project | /r/vulkan | 1 Oct 2023
  • Vulkan 1.3.262 spec update
    1 project | /r/vulkan | 27 Aug 2023
  • Vulkan 1.3.260 spec update
    1 project | /r/vulkan | 30 Jul 2023
  • Vulkan 1.3.257 spec update
    1 project | /r/vulkan | 7 Jul 2023
  • Vulkan 1.3.256 spec update
    1 project | /r/vulkan | 30 Jun 2023

matrix.to

Posts with mentions or reviews of matrix.to. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-21.
  • Lunatik: Lunatik is a framework for scripting the Linux kernel with Lua
    3 projects | news.ycombinator.com | 21 Apr 2024
    Happy to see this on HN =). Lunatik’s main author here. AMA.

    Please feel welcome to join us on Matrix [1] as well.

    [1] https://matrix.to/#/#lunatik:matrix.org

  • The KDE desktop gets an overhaul with Plasma 6
    8 projects | news.ycombinator.com | 29 Feb 2024
    There is this list of 15-minute bugs that should be easy to tackle https://bugs.kde.org/buglist.cgi?bug_severity=critical&bug_s...

    Also strarting on smaller KDE applications is usually a great way to start, For example the Plasma widgets/applets or KDE games or educational applications.

    You can join the New Contributors char room on Matrix to get help with starting out https://matrix.to/#/#new-contributors:kde.org

  • Contributing Scrutiny to Nixpkgs
    3 projects | news.ycombinator.com | 24 Feb 2024
    There's also https://matrix.to/#/#review-requests:nixos.org
  • The Matrix Trashfire
    7 projects | news.ycombinator.com | 14 Feb 2024
    Hi, I'm the Thib person mention in this article, and I agree that QA is super important. I can mostly talk about matrix.org, since I have little power over the Element clients. Disclaimer though: I'm technically employed by Element (to make paperwork simpler since I'm France-based, Element has an entity in France, and the Foundation is UK-based), but I'm working for the Foundation full time.

    This kind of article is super valuable since it gives us the perspective of a new user. I opened https://github.com/matrix-org/matrix.org/issues/2178 to translate the gripes mentioned in the issue into actionable items for us. I took action on the most urgent one (updating the Try Matrix page), but want to take the time to go beyond the surface symptoms and address the root cause of the other gripes.

    On the Foundation side, we're a small but mighty team of four. The website is currently maintained part time by me and a volunteer who is doing an excellent job at it.

    As I wrote recently in a blog post "Tracking what works, not people" (https://ergaster.org/posts/2024/01/24-tracking-what-works/), I would love to have the resources to conduct user research and user testing on the website but I unfortunately don't. We deployed privacy-preserving analytics to see where people drop and what confuses them. It's not nearly as good as proper QA and user testing, but that's what we can afford for now.

    Overall I'm grateful to the author for documenting their frustration, and even more grateful for reacting constructively to our responses and integrating them in the blog post! One of the strengths of open source is to find and address issues collectively. I consider this blog post to be a good open source contribution.

    If people around believe in our mission and want to help us with their brainpower, I invite them to join our "Office of the Matrix.org Foundation" room: https://matrix.to/#/%23foundation-office:matrix.org

    For those aligned with our mission and who want to support us financially, the https://matrix.org/support/ page should give you all the information you need to help us out.

  • Show HN: Forward Email – Open-Source Quantum Safe Encrypted Email Service
    1 project | news.ycombinator.com | 27 Dec 2023
  • OpenBao – FOSS Fork of HashiCorp Vault
    8 projects | news.ycombinator.com | 8 Dec 2023
    https://matrix.to/#/#openbao-general:chat.lfx.linuxfoundatio...
  • Holiday Reminder to Change Your Keyboard Layout and Self-Improve [video]
    1 project | news.ycombinator.com | 5 Dec 2023
  • Show HN: Desert Atlas, a Self-Hosted OpenStreetMap App for Sandstorm
    2 projects | news.ycombinator.com | 5 Dec 2023
    Hi all,

    This project release is a long time coming. It was a big uphill battle, and by far my largest endeavor so far. I built it for Sandstorm because I believe in Sandstorm's model, and I wanted to show that there's still life and potential in it. If you're inspired, joining our OpenCollective would be really helpful: https://opencollective.com/sandstormcommunity (keeping in mind that Sandstorm has now moved from its original leadership to a community project https://sandstorm.org/news/2023-11-03-from-io-to-org).

    You can also join our mailing list or connect on the fediverse: https://sandstorm.org/community (The IRC link is outdated, we've effectively moved to Matrix for now due to the libera.chat split: https://matrix.to/#/#sandstorm:libera.chat)

    Also: I'm open for hire! You can see some of my skills in putting things together in this blog post. I'd love to work in something FOSS or OSM related, but not a requirement. I mostly do Python and Golang, with a bit of Haskell under my belt. Other projects and resume here: https://github.com/orblivion/me

  • Shutting down the Matrix bridge to Libera Chat
    8 projects | news.ycombinator.com | 28 Nov 2023
    I really appreciate you sharing your concerns, and for all the hope and energy you've put into Matrix to date. Very much to your point, we're not yet in a state where I recommend Matrix to friends and family. Right now I only use it with people in FOSS and other circles where folks are a little more patient with the tech.

    Only time will tell, and of course I'm biased as the Matrix.org Foundation's Managing Director, but I think there's good reason to remain hopeful:

    The spec continues to evolve with major improvements expected in feature set and performance in the next year as we get to the 2.0 spec release, the Foundation is staffing up and beginning to fundraise, we're on the cusp of holding our first ever community elections to seat a Governing Board, and adoption has continued doubling on an annual basis.

    I invite you and anyone else who is invested and/or concerned to join us in the Foundation's new office room – it's a way to get a view into ongoing activities, ask questions, provide direct feedback, and celebrate all the little wins on our way to collective success: https://matrix.to/#/#foundation-office:matrix.org

  • USB Made Simple (2008)
    3 projects | news.ycombinator.com | 16 Oct 2023
    Cool! Just in case you haven't come across this, we've got a (rather quiet lately) chat that might be useful.

    https://matrix.to/#/#usb-rs:matrix.org

What are some alternatives?

When comparing Vulkan-Docs and matrix.to you can also consider the following projects:

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

cinny - Yet another matrix client

vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

fluffychat

webgpu-wgsl-hello-triangle - An example of how to render a triangle with WebGPU using WebGPU Shading Language - the "Hello world!" of computer graphics.

syphon - ⚗️ a privacy centric matrix client

Vulkan-Headers - Vulkan header files and API registry

Ferdi - Ferdi is a free and opensource all-in-one desktop app that helps you organize how you use your favourite apps

WASI - WebAssembly System Interface

gomuks - A terminal based Matrix client written in Go.

Vulkan - Examples and demos for the new Vulkan API

jellyfin-androidtv - Android TV Client for Jellyfin