VoicemenuGenerator
A generator for efficient creation of command-based voicemenus. [Moved to: https://github.com/WhyIsEvery4thYearAlwaysBad/CmdMenuGenerator] (by WhyIsEvery4thYearAlwaysBad)
CmdMenuGenerator
A generator for efficient creation of recursively-nested voicemenus for commands. (by WhyIsEvery4thYearAlwaysBad)
VoicemenuGenerator | CmdMenuGenerator | |
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2 | 5 | |
4 | 11 | |
- | - | |
8.7 | 1.8 | |
about 3 years ago | over 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VoicemenuGenerator
Posts with mentions or reviews of VoicemenuGenerator.
We have used some of these posts to build our list of alternatives
and similar projects.
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The utility of informating Binds
You typically can't have many binds on your keyboard, but this isn't really a problem at all, since you can just reorganize binds into voice menus and recursively link voice menus together. (I don't mean Source voicemenus that use voicecommands.)
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Adding New Keyboards To Tf2
It's not. You are better off using a custom voice menu of some kind.
CmdMenuGenerator
Posts with mentions or reviews of CmdMenuGenerator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-01.
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What's your biggest TF2 regret? i'll start.
I made my recursively-nested command-voicemenu generator...
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I reworked my generator for more binds. Your thoughts?
A while back I made a generator to make nested bind-voicemenus (like the one in tribes or the CS:GO weapon selection) more efficiently, without wasting so much time to make my binds. Over some months I reworked this tool so it's much better than before hand. I still need criticism for this tool tho, so I can improve it.
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How can I improve my binds (and their layouts)?
So I have made a ton of binds (linked here) for my config with this recursive bind-voicemenu system that's seems to be working alright. Unfortunately it feels like I have to look at the display to select a bind, and my body feel slow at selecting a bind. (NOTE: You need my CmdMenuGenerator to make these binds.)
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How do I sound like a guy so I can stop getting kicked?
You have to use my generator to get my binds working though.
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Medic scripts
I have binds to tell my pocket to push, tell my team my über status, and alert the team to which medigun I'm using. They're stored in my Command Menu system. (More information in this link.)
What are some alternatives?
When comparing VoicemenuGenerator and CmdMenuGenerator you can also consider the following projects:
team-comtress-2 - Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations! [Moved to: https://github.com/mastercomfig/tf2-patches]
mastercomfig - A modern customization framework for Team Fortress 2