Vitrix VS voxelcraft

Compare Vitrix vs voxelcraft and see what are their differences.

Vitrix

An open source FPS video game coded in Python (by C0rupted)

voxelcraft

Minecraft recreated in Python 3 using the Ursina game engine (by CMihai99)
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Vitrix voxelcraft
5 2
38 41
- -
0.0 0.0
7 months ago about 1 month ago
Python Python
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vitrix

Posts with mentions or reviews of Vitrix. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-15.

voxelcraft

Posts with mentions or reviews of voxelcraft. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-08.

What are some alternatives?

When comparing Vitrix and voxelcraft you can also consider the following projects:

Django-CRM - Open Source CRM based on Django

Minecraft - Simple Minecraft-inspired program using Python and Pyglet

Breakout - Breakout is a game created with Python 3, using the module PyGame. It is a ball game where you bounce the ball by moving the paddle. Eliminate all the blocks to win.

openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:

OG-Tetris-Game - The original Tetris tile-matching game as adopted by IBM PC.

Evolution_simulation - using ursina, I have made a Evolution simulation. To move the screen use [w,s,d,a] keys to move through the x and y directions and use the [e,r] values to move through the z axis. Use the sliders to control the death and birth rate of the simulation. Don't be afraid to change the code or to reload the simulation multiple times.

ursina - A game engine powered by python and panda3d.