Vita3K VS citra

Compare Vita3K vs citra and see what are their differences.

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Vita3K citra
63 9
3,568 62
2.0% -
9.5 0.0
7 days ago about 1 month ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vita3K

Posts with mentions or reviews of Vita3K. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.

citra

Posts with mentions or reviews of citra. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-24.
  • Citra adding Vulkan support - will be brought back to Mac
    3 projects | /r/macgaming | 24 Apr 2023
    The second link takes you to builds for vulkan , you click the latest one here https://github.com/GPUCode/citra/actions/runs/4556382239 Then scroll all the way down to download for mac
  • Which citra do you recommend for an Exynos device?
    1 project | /r/EmulationOnAndroid | 5 Apr 2023
  • I'm new to this thing help
    1 project | /r/EmulationOnAndroid | 5 Apr 2023
    And there's a Citra Vulkan from the official team, it's on gpucode GitHub page : https://github.com/GPUCode/citra/actions . It has massive performance uplift over all the other builds. However, it's in development and some builds break stuff while some fix stuff. This one is best used by people who like experimenting on their own. For example, a build from yesterday might not work but the latest one does. There's usually like 15 builds per week.
  • 3DS Emulator for Mac
    1 project | /r/macgaming | 18 Feb 2023
    Very helpful! Here's the last Intel version of Citra that works: https://community.citra-emu.org/t/i-dont-see-select-components-in-citra-update/679357/3 Someone also mentioned something about this Vulkan port, if that doesn't work, or if it runs badly? https://github.com/GPUCode/citra/suites/10639170425/artifacts/531355745
  • Can I use citra MMJ on a moto e20?
    1 project | /r/EmulationOnAndroid | 4 Feb 2023
    https://github.com/GPUCode/citra/actions . Start with build #214, vulkan-2
  • what can my Samsung a12 phone emulate?
    1 project | /r/EmulationOnAndroid | 2 Feb 2023
    3DS will be possible in the future. The new vulkan build in development runs like a dream on Mali GPUs. https://github.com/GPUCode/citra/actions. Build 214 is really good rn. Note, it's in testing and will take weeks or months to get merged with the mainline.
  • Citra on Older Macs
    1 project | /r/macgaming | 30 Jan 2023
  • Vulkan vs OpenGL performance comparison
    2 projects | /r/Citra | 2 Nov 2022
    You can find the code here: https://github.com/GPUCode/citra/tree/vulkan-2/src/video_core/renderer_vulkan more specifically the vk_scheduler.h/.cpp file. See vk_texture_runtime for examples on how it's used. It's basically a glorified std::vector that manually type erases lambdas and packs them into chunks for the recorder thread to execute. This this done to eliminate heap allocations from std::function and reuse memory as much as possible. The credit goes to the yuzu maintainers for this.
  • Vita3K (PS Vita emulator) get full vulkan support
    3 projects | /r/emulation | 27 Aug 2022
    Citra vulkan is in WIP progress https://github.com/GPUCode/citra/tree/vulkan/src/video_core/renderer_vulkan Opengl 3.3 backend up to opengl 4.3 https://github.com/citra-emu/citra/pull/6103

What are some alternatives?

When comparing Vita3K and citra you can also consider the following projects:

dolphin - Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

citra-nightly-arm64-mac - THIS IS A STAGING REPO FOR OUR NIGHTLY RELEAES ONLY. For development see our main repo at https://github.com/citra-emu/citra

ppsspp - A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums at forums.ppsspp.org.

Vulkan-ExtensionLayer - Layer providing Vulkan features when native support is unavailable

yuzu - Nintendo Switch emulator

vita2hos - [WIP] PlayStation Vita to Horizon OS (Nintendo Switch OS) translation layer

Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.

citra - A Nintendo 3DS Emulator

pcsx2 - PCSX2 - The Playstation 2 Emulator

MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.

Vita-Nearest-Neighbour - Plugin that makes blurry textures sharper by changing scaling algorithm

Sakura-Succubus-4-Vita - Port of the PC Visual Novel "Sakura Succubus 4" for PSVita