VeraDungeon-Rogue
My roguelike game in Python (by fungamer2-2)
CivilPy
Mirror of Daneparks.com Repo (by drparks71w)
VeraDungeon-Rogue | CivilPy | |
---|---|---|
8 | 4 | |
10 | 7 | |
- | - | |
5.5 | 7.1 | |
about 1 year ago | 8 months ago | |
Python | Jupyter Notebook | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VeraDungeon-Rogue
Posts with mentions or reviews of VeraDungeon-Rogue.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-30.
- Reviewing Public Code
- VeraDungeon Rogue - A roguelike game in Python
- This is my roguelike game in Python
- My roguelike game in Python
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Sharing Saturday #452
Github repo Discord server
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Sharing Saturday #451
Ok, so, here are updates on my roguelike - which I don't yet have an official name for but the code is here: https://github.com/fungamer2-2/Roguelike
- My roguelike in Python
CivilPy
Posts with mentions or reviews of CivilPy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-06.
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Steel Structural Section Properties API
If you want a python interface structural -> steel.py
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Reviewing Public Code
Here's my project for managing bridge inspections in the US, and getting the data to conform with the new national standards. I'm a civE, not a professional programmer, so I'm sure there's a ton of improvements that can be made as far as organization, design patterns and documentation, right now it's just a mirror of my gitlab source that's a couple weeks behind, but I'm open to comments. Most of my documentation currently is via jupyter notebooks in the training folder, mostly the NBI Standards - conversion file. The other stuff is mostly intro documention to try to convince other CivEs to adopt python in their workflows.
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How can I use coding in my civil career?
Here's some bridge, GIS and automation tooling
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Design Automation
I started automating bridge inspection records/transfer tooling for the whole SNBI thing, got very little interest in it from the people I've shown it to, who asked me to redo it in Excel haha. If anyone wants to take a look/co-op on it, feel free to reach out. Fairly certain the people above me don't really understand what it is I'm doing... Only some what relevant comment I've gotten is, "this is another language to me". Which... no shit, can't write code in plain English so I specifically started doing it in python to make it moderately understandable.
What are some alternatives?
When comparing VeraDungeon-Rogue and CivilPy you can also consider the following projects:
CRGA - A graphics API for classic rogelikes
plex_music_bot - A Discord bot to play the music in your Plex library in Discord VC.
roguelike-tutorials-website - The website for the Roguelike Tutorial Revised
section_browser - A command-line utility for reviewing AISC w-sections and applying combined loads to them
handcalcs - Python library for converting Python calculations into rendered latex.
python-tcod-ec - Entity/Component containers for implementing composition over inheritance. Works well with type hinting.