Valour
Riptide
Valour | Riptide | |
---|---|---|
8 | 4 | |
157 | 1,037 | |
1.3% | 1.7% | |
9.6 | 8.8 | |
4 days ago | 3 months ago | |
C# | C# | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Valour
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Revolt! Discord alternative. (Open Source)
You can head over to https://valour.gg/. We should have included that link on the repo as well :)
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repurpose this subreddit for the valour minecraft server?
reminder that to get into the valour minecraft server sign up at https://valour.gg/ then beg spike
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Discord is being bought. Good or bad?
there is one similar site https://valour.gg
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I miss the old Discord...
I love the new alternative The Valour alternative A fight for freedom On https://github.com/SpikeViper/Valour
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Discord Alternatives?
Valour is working on that too and it’s Open source https://github.com/SpikeViper/Valour
Riptide
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Netcode help
if you wanted to setup a dedicated server I'd recommend Tom Weilands Small tutorial series on how to connect clients to a dedicated server using a solution called riptide, if you wanted to use your PC at the same time as clients connected I'd recommend looking at the unity demo in the github repository below aswell. https://youtu.be/6kWNZOFcFQw https://github.com/tom-weiland/RiptideNetworking
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Multiplayer game question.
There is a package in Package Manager inside Unity Registry called Multiplayer HLAPI or use a low-level Networking API like RiptideNetworking it would be better else just use some other Networking API that you mentioned - Photon or Mirror I had experience with Photon I didn't use Mirror
- Thoughts on Tom Weilands Riptide multiplayer solution?
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How to make a multiplayer system like among us
Sadly I’m not personally aware of any tutorials for those networking systems but there’s a new open source networking library by Tom Weilandwhichhe’s making video tutorials about.
What are some alternatives?
ddrive - Discord as a filesystem.
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
SheepChat - TCP Server with benefits.
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files
frontend - Monorepo for Revolt's frontend.
Mirror - #1 Open Source Unity Networking Library
revolt - Repository for miscellaneous repository management and discussions: https://github.com/revoltchat/revolt/discussions
web3.unity - 🕹 Unity SDK for building games that interact with blockchains.
mikoto - The Mikoto Monorepo
ENet-CSharp - A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.
Element - A glossy Matrix collaboration client for the web.
NSMB-MarioVsLuigi - Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"