VVVVVV
OpenRA
VVVVVV | OpenRA | |
---|---|---|
28 | 256 | |
6,827 | 14,143 | |
- | 0.7% | |
9.7 | 9.6 | |
21 days ago | 6 days ago | |
ActionScript | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VVVVVV
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why are gamedevs so against sharing code?
*The Monkey's Paw curls* https://github.com/TerryCavanagh/VVVVVV
- It just keeps getting worse the more you scroll
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How to install old(er) linux games with unmet dependencies?
VVVVVV at least has since become open source.
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Good Games for 13 year old laptop with linux mint (Its a Mac book pro 5.1)
VVVVVV - A platformer where you flip gravity instead of jumping. Was recently open-sourced to celebrate the game's 10th anniversary!
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Can you give an example of well-designed C++ code, and explain why you think it is so?
Yeah, just look at this beauty! https://github.com/TerryCavanagh/VVVVVV/blob/master/desktop_version/src/Game.cpp
- Ask HN: Favourite Open Source Game?
- how would i make a game like VVVVVV
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Is making a game supposed to be this messy?
Finally, games are really that complex. Check out for example Terry Cavanagh's blog post on releasing the source code for VVVVVV, and check out the source for Game.cpp (although keep in mind this was ported from ActionScript).
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Nothing but the truth here..
So it seems to be an unofficial policy rather than a written rule, if those allegations are true (remember that those are Wolfire's claims of what Valve said). Certainly there doesn't seem to be consistent enforcement - for instance Tales of Maj'Eyal is free, but $7 on Steam. Apparently there are some minor differences - does that mean that they can claim that it's a "separate version" and hence doesn't need price parity, even though 99.9% of the game is identical? There's also VVVVVV, which is open source (albeit years after initial commercial release) where you can freely build the exact same copy as on Steam ($5), including steamworks support. Does that count as a "separate version" when you just have to compile code? Admittedly these are two indie games, albeit extremely well-known ones, but then - isn't Wolfire Games also an indie studio?
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Seems Steam Deck verification is using Proton instead of native builds in some instances
I think it's worth noting VVVVVV has actually been open-sourced https://github.com/TerryCavanagh/VVVVVV
OpenRA
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The Rise and Fall of the LAN Party
Recently, my friends and I recreated our old LAN parties. Went up to a cabin in the woods, brought some cheap network switches, and had everyone install OpenRA (https://www.openra.net/, open red alert), and had a blast, even with everyone on laptops (mac/win). You can still do this in 2024 and it's worth it!
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Ask HN: What older games are you playing through?
After the movies, I wanted to experience Dune 2 again (the pirate sites have it, along with patches to make it playable on modern OSes or Crossover). It was arguably the first mass-market real-time strategy game. There's also OpenRA for C&C, Red Alert, and Dune 2K: https://www.openra.net/
I understand Square is re-making FF7 in a multi-part release over several years (not sure why it takes so long)? https://ffvii-remake-intergrade.square-enix-games.com/en-us/ Once it's all out, I might play through that again just for nostalgia's sake (and for the soundtrack, of course! Twenty years later, I still have Aeris's Theme stuck in my head from time to time)
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There has never been a better time to game on Linux
Obligatory reminder:Red Alert,Command & Conquer, Dune 2000, Rebuilt for the Modern Era.
https://www.openra.net/
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Microsoft $69B deal to buy Call of Duty maker Activision Blizzard cleared by UK
I recently found an open source version that has been fun (https://www.openra.net/).
- OpenRA: CNC/Red Alert on a modern engine
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OpenRA – Classic strategy games rebuilt for the modern era
You can import those from ISOs: https://github.com/OpenRA/OpenRA/wiki/Game-Content but the campaign is not complete afaik as it needs to be re-built in OpenRA: https://github.com/OpenRA/OpenRA/issues/4989 (I think this is the related ticket)
- Jazz² Resurrection: Open-source Jazz Jackrabbit 2 reimplementation
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Any way to play on a MacBook Pro?
Alternatively OpenRA has a bunch of C&C inspired mods: https://www.openra.net I think this way is the easiest way to get a C&C like experience on a M1 Mac right now.
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What makes you feel better?
www.openra.net
What are some alternatives?
Celeste - Celeste Bugs & Issue Tracker + some Source Code
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
osu - rhythm is just a *click* away!
OpenDUNE - DUNE, REINVENTED
shapez.io - shapez is an open source base building game on Steam inspired by factorio!
OpenKeeper - Dungeon Keeper II remake
skia-binaries - Prebuilt binaries generated with GitHub Actions that are downloaded by skia-binding's build.rs script.
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
SNKRX - A replayable arcade shooter where you control a snake of heroes.
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
oolite - The main Oolite repository.
warzone2100 - Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+