VCSamples | wine | |
---|---|---|
5 | 35 | |
422 | 2,909 | |
- | 1.4% | |
0.0 | 9.9 | |
over 3 years ago | 3 days ago | |
C++ | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VCSamples
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Microsoft is killing WordPad in Windows after 28 years
Microsoft used to distribute source code for a WordPad sample app with Visual Studio.
https://github.com/microsoft/VCSamples/tree/master/VC2010Sam...
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RIP, WordPad
from https://github.com/microsoft/VCSamples/tree/master/VC2010Sam...
"The WordPad sample demonstrates how to implement an application that imitates the functionality of WordPad, including the user interface elements and some of the capabilities."
I should have known it wasn't the real WordPad source code since this version is written using MFC and C++.
C++ was not an approved programming language for Win95 in its quest to run on Brad Silverberg's (Win95 manager) mom's 4MB RAM PC.
- What are some optimizations Microsoft does for Notepad?
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[blog post] Some sanity for C and C++ development on Windows
There are many samples of code using MFC and WinAPI at Microsoft's Github, although many follow practices that are now seen outdated (e.g. few of them use smart pointers).
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So you want to write a GUI framework
It's written in MFC, and the sourcecode is on github (https://github.com/microsoft/VCSamples/tree/master/VC2010Sam...)
wine
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Why SciPy builds for Python 3.12 on Windows are a minor miracle
Sometimes when a detail of Windows isn't documented, the Wine source code can be useful. Have you tried looking at it for details of win64 SEH? For example:
https://github.com/wine-mirror/wine/blob/master/dlls/ntdll/e...
https://github.com/wine-mirror/wine/blob/master/dlls/msvcrt/...
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RIP, WordPad
Source code: https://github.com/wine-mirror/wine/tree/master/programs/wor...
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DirectX 12 Support on macOS
It's Wine with some special sauce (Apple couldn't reuse VKD3D because they chose to invent Metal rather than stick with OpenGL/Vulkan so they had to build their graphics translation themselves). Crossover is built on the same technology. In fact, Apple's brew script literally links to Crossover's sources: https://raw.githubusercontent.com/apple/homebrew-apple/main/...
Things like the crypto API should be implemented if you can find the reference for your specific API calls here: https://github.com/wine-mirror/wine/tree/master/dlls/crypt32
Apple's version of Wine is aimed at developers, though. It shouldn't take too long for someone to make an app or script to easily set up environments with the developer runtime, but I doubt they'll support it as well as Valve supports Proton. If your application of choice doesn't need any fancy graphics, there's a decent chance Wine/Crossover can already run it anyway, no need to mess with Apple's SDK.
With the M2 Max outputting 28fps at 1080p (screenshot linked), I wouldn't expect too much from the gaming performance of this thing, though.
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Ask HN: Who is hiring? (May 2023)
Not the OP, but Github's stats on https://github.com/wine-mirror/wine say the current Wine codebase is 95.1% C, 0.3% C++
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Show HN: Generate commit messages using GPT-3
Take a look at Wine's commit log. It's really well curated. https://github.com/wine-mirror/wine/commits/master
- Looking to build a stripped down linux distro with *only* wine 🍷 !!
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Wine GE proton 7-33 released
Fixes Overwatch 2 game freeze after a few seconds in game. After a long bisect it was found that wine-mirror/wine@4bf9d24 from upstream wine wine 7.13 and higher needed to be backported.
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how do I install anomaly on linux?
git clone https://github.com/wine-mirror/wine \ cd wine \ ./configure \ make \ make install \ wine ./Anomaly.exe
- Rust on linux - update
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Proton troubleshooting in the Internet (tm) manner?
Well, I personally can't confirm nor deny that (the only "old" game I play is Plants vs Zombies (2009), and surprisingly it still works great with latest Proton). But the reality is that Wine/Proton are very large and complex projects, developed by pretty much just reverse engineering Windows; Couple this with the fact that a lot of changes happen in-between versions (especially in Wine), and even though an one-line change fixes an issue, it might end up breaking something, elsewhere. My point is, it's almost inevitable not to break stuff eventually. This is why Valve gives us older Proton versions to choose from.
What are some alternatives?
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
winapps - Run Windows apps such as Microsoft Office/Adobe in Linux (Ubuntu/Fedora) and GNOME/KDE as if they were a part of the native OS, including Nautilus integration.
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
didact - A DIY guide to build your own React
wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds
22120
Proton - Compatibility tool for Steam Play based on Wine and additional components
jolikit - Java APIs to abstract away time (clocks, schedulers), simple 2D UIs (BWD), and a bit more, with default implementations
Whisky - A modern Wine wrapper for macOS built with SwiftUI
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Whisky - A modern Wine wrapper for macOS built with SwiftUI [Moved to: https://github.com/Whisky-App/Whisky]