UnrealRightClick
Unreal Engine-style Right Mouse Viewport Navigation (by SpectralVectors)
anton
anton is an open-source generative design framework built with Blender and Python (by blender-for-science)
UnrealRightClick | anton | |
---|---|---|
5 | 3 | |
202 | 152 | |
- | 3.3% | |
5.4 | 0.0 | |
23 days ago | over 1 year ago | |
Python | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnrealRightClick
Posts with mentions or reviews of UnrealRightClick.
We have used some of these posts to build our list of alternatives
and similar projects.
- Blender 4.0
- tIL there's an addon to fly in blender like in unity(holding right click)
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Unreal Right Click Navigation Addon
And, for my sake, are you trying this with the latest version: https://github.com/SpectralVectors/RightMouseNavigation, or did you have a download from when it was called UnrealRightClick?
Hey, thanks u/vaceside, your issue got fixed by a Github user named Biaru, you can check out the patched (and renamed) addon here: https://github.com/SpectralVectors/RightMouseNavigation
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unreal\ blender mesh shading problem
Hope this helps! You can try using one of my add-ons to navigate in Blender the same way you do in Unreal, if that makes checking normals easier: https://github.com/SpectralVectors/UnrealRightClick
anton
Posts with mentions or reviews of anton.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Generative Design for Structural Engineering
I found this project, though currently not active, could get of interest - https://github.com/blender-for-science/anton
-
Anton Generative Design Blender
submitted issue: https://github.com/blender-for-science/anton/issues/7
- Research to keep an eye on: generative modeling plugin for Blender
What are some alternatives?
When comparing UnrealRightClick and anton you can also consider the following projects:
Blender-Metaverse-Addon - Blender toolset for creating content for Metaverses like High Fidelity
Blend_My_NFTs - Easily generate thousands of 3D models, images, and animation automatically in Blender for free with Blend_My_NFTs.
MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
Screencast-Keys - Blender Add-on: Screencast Keys
generative-art - Generative art experiments
Mr-Mannequins-Tools - Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!