Unity-Runtime-Libraries VS NStrip

Compare Unity-Runtime-Libraries vs NStrip and see what are their differences.

Unity-Runtime-Libraries

Unity Runtime Libraries used by MelonLoader for Assembly Generation (by LavaGang)

NStrip

.NET Assembly stripper, publicizer and general utility tool (by bbepis)
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Unity-Runtime-Libraries NStrip
5 2
44 52
- -
6.8 10.0
18 days ago over 1 year ago
C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Runtime-Libraries

Posts with mentions or reviews of Unity-Runtime-Libraries. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.

NStrip

Posts with mentions or reviews of NStrip. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

What are some alternatives?

When comparing Unity-Runtime-Libraries and NStrip you can also consider the following projects:

MelonLoader - The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Cpp2IL - Work-in-progress tool to reverse unity's IL2CPP toolchain.

UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

UABE - Asset Bundle Extractor

Il2CppAssemblyUnhollower - A tool to generate Managed->IL2CPP proxy assemblies

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files