Unity-Object-Pool-Tool
A Generic Object Pooler for Unity (by 2401lucas)
LazyOptimiser
An experimental tool to apply some automatic optimisations to an avatar (by euan142)
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Unity-Object-Pool-Tool | LazyOptimiser | |
---|---|---|
1 | 1 | |
4 | 112 | |
- | - | |
0.0 | 5.9 | |
almost 3 years ago | 3 months ago | |
C# | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Unity-Object-Pool-Tool
Posts with mentions or reviews of Unity-Object-Pool-Tool.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Unity Object Pool Tool
I am a Game Dev student and have made an object pooling template. I am looking for feedback, things I could improve upon or change.
LazyOptimiser
Posts with mentions or reviews of LazyOptimiser.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-12.
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VRAM limits caught you by surprise? They are going after constraints and blendshapes next. After that maybe animators!
Use VRCFury's Blendshape Optimizer or LazyOptimiser to bake in all your non-animated blendshapes at avatar upload. This won't get rid of them from your project, these tools remove unused blendshapes non-destructively on upload.
What are some alternatives?
When comparing Unity-Object-Pool-Tool and LazyOptimiser you can also consider the following projects:
Hibzz.Hibernator - A library used to create low performant idle applications in Unity
Open-In-Explorer - The Unity "Show in Explorer" option, but instead it opens up in the folder reducing the clicks necessary by two.
LexiTools - Collection of tools, mainly created for use in VRChat avatar creation
Icons-Creator - Tool for creating icons of 3D objects in Unity
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
Toony-standard - A toon shader with standard elements for vrchat