Unity-Object-Pool-Tool
A Generic Object Pooler for Unity (by 2401lucas)
Icons-Creator
Tool for creating icons of 3D objects in Unity (by xyperine)
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Unity-Object-Pool-Tool | Icons-Creator | |
---|---|---|
1 | 4 | |
4 | 34 | |
- | - | |
0.0 | 1.4 | |
almost 3 years ago | about 1 year ago | |
C# | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Unity-Object-Pool-Tool
Posts with mentions or reviews of Unity-Object-Pool-Tool.
We have used some of these posts to build our list of alternatives
and similar projects.
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Unity Object Pool Tool
I am a Game Dev student and have made an object pooling template. I am looking for feedback, things I could improve upon or change.
Icons-Creator
Posts with mentions or reviews of Icons-Creator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-10.
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I want to share my experience of developing my mobile game, it has an open source btw!
I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.
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I made a free tool that allows you to create icons of 3D objects in the editor
You can check it out here: https://github.com/xyperine/Icons-Creator
- Free tool to make icon from 3D object in Unity
- Free Tool to make icons from 3D objects in Unity
What are some alternatives?
When comparing Unity-Object-Pool-Tool and Icons-Creator you can also consider the following projects:
Hibzz.Hibernator - A library used to create low performant idle applications in Unity
Genesis-Constructa - Pet project inspired by Moon Pioneer
Open-In-Explorer - The Unity "Show in Explorer" option, but instead it opens up in the folder reducing the clicks necessary by two.
SoCreator - ⚙ Tool for ScriptableObject's creation
Stylized-Water-Shader-Unity-URP - Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊
ImplementationSelector - Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the editor.
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity