UniTask VS sqlite-net

Compare UniTask vs sqlite-net and see what are their differences.

UniTask

Provides an efficient allocation free async/await integration for Unity. (by Cysharp)

sqlite-net

Simple, powerful, cross-platform SQLite client and ORM for .NET (by praeclarum)
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UniTask sqlite-net
22 9
7,296 3,903
1.9% -
8.5 7.0
7 days ago 10 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UniTask

Posts with mentions or reviews of UniTask. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.

sqlite-net

Posts with mentions or reviews of sqlite-net. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-05.

What are some alternatives?

When comparing UniTask and sqlite-net you can also consider the following projects:

InjectFix - InjectFix is a hot-fix solution library for Unity

DemoFK

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

ezThread - Library for easy threading tasks

UnityNamedPipe - A sample application of the interaction between Unity and Windows through NamedPipe

MsgKit - A .NET library to make MSG files without the need for Outlook

UnityMainThreadDispatcher - A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread

uniFlow - Full Docs -->