UniFlux VS libplanet

Compare UniFlux vs libplanet and see what are their differences.

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UniFlux libplanet
10 2
37 497
- 0.8%
7.6 9.8
1 day ago about 21 hours ago
C# C#
MIT License GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UniFlux

Posts with mentions or reviews of UniFlux. We have used some of these posts to build our list of alternatives and similar projects.
  • UniFlux - Simplify your comunication
    1 project | /r/UniFlux | 29 Apr 2023
  • UniFlux v1.2.0
    1 project | /r/Unity3D | 13 Apr 2023
    UniFlux is an open-source tool that can be found at the following link: https://github.com/kingdox/UniFlux. This tool provides a unidirectional data flow structure that allows for easy management of information flow in one direction, making state management in Unity more straightforward.
  • UniFlux
    1 project | /r/itchio | 13 Apr 2023
    1 project | /r/indiegames | 13 Apr 2023
    1 project | /r/IndieDev | 13 Apr 2023
    1 project | /r/gameenginedevs | 13 Apr 2023
    1 project | /r/gamedev | 13 Apr 2023
    1 project | /r/csharp | 13 Apr 2023
    1 project | /r/gameenginedevs | 1 Apr 2023
    If you're working on long-term projects or prototyping in Unity3D, I've created a free library called UniFlux that allows for seamless messaging between classes. https://github.com/kingdox/UniFlux
  • UniFlux | Call methods with zero references in Unity
    1 project | /r/csharp | 26 Mar 2023
    For anyone prototyping or working with longest projects I've made a Free Open Source Library to send messages between classes https://github.com/kingdox/UniFlux

libplanet

Posts with mentions or reviews of libplanet. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UniFlux and libplanet you can also consider the following projects:

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity

univoice - Voice chat/VoIP solution for unity.

UnityMainThreadDispatcher - Provides a simple, thread safe, non monobehaviour service for managing the queue of work items on unity main thread

buildtool - A powerful automation tool for quickly and easily generating builds with Unity.

Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer

NineChronicles - Unity client application for Nine Chronicles, a fully decentralized idle RPG powered by the community.

Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces

Medicine - Code-driven component injection toolkit for Unity.

UnityNativeScripting - Unity Scripting in C++

Kerberos.NET - A Kerberos implementation built entirely in managed code.