Umpire | wastebin | |
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4 | 5 | |
7 | 213 | |
- | - | |
8.3 | 8.4 | |
about 1 year ago | 14 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Umpire
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3 years of fulltime Rust game development, and why we're leaving Rust behind
* https://github.com/joshhansen/Umpire
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Hey Rustaceans! Got a question? Ask here (13/2023)!
The reason for this is that I'd like to use an RAII pattern to control player turns in Umpire. When the struct is initialized, it starts the player's turn, and when the struct is dropped, it ends the player's turn.
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What's everyone working on this week (5/2023)?
Wound up with some time so I figured I'd port my Umpire military strategy game to a client-server architecture so people can play it online. This will give me some experience with Tokio, tarpc, and async Rust generally, since I'm eyeing a possible Rust dev gig in my future.
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Am I the only one who finds Rust to be centered around Linux? Any Windows devs want to share their experience with Rust?
I've done a little bit of Rust development on Windows and had a good experience. I ported my (still unfinished) Umpire game to Windows pretty easily. I had to rename some files that had colons in the filename which Windows didn't like. The actual hard part was the terminal library, but switching to crossterm was pretty straightforward. All in all it was pretty painless.
wastebin
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MicroBin v2 released
Looks nice. I was using wastebin but will probably switch to this. I like the interface better and it also supports images/attachments, and also written in Rust!
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Read then burn
Wastebin and lenpaste are pretty good too, and simple to run with docker.
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What's everyone working on this week (5/2023)?
Preparing a new release of my pastebin that now compresses text data with zstd and replaces the horrific time-based deletion mechanism with a meaningful, owner-based one.
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What's everyone working on this week (32/2022)?
Very early attempt at writing a basic library to syntax highlight code with HTML/CSS as the only output. It is based on tree-sitter and Helix themes and if things pan out I will use that for my minimal pastebin instead of syntect. Main motivation is faster highlighting and more available color themes.
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What’s everyone working on this week (22/2022)?
Building the millionth pastebin because there is always something wrong with existing implementations. It's inspired by bin but uses axum and sqlite and supports expiration and dark/light mode.
What are some alternatives?
ntfs - An implementation of the NTFS filesystem in a Rust crate, usable from firmware level up to user-mode.
crusty-rustacean-api - A repo for the API created in support of my Rust blog, inspired by Zero to Production in Rust
lxd-snapper - LXD snapshots, automated
delta-sharing-rs - A Minimalistic Rust Implementation of Delta Sharing Server.
mini-me - Inline multiline text-editor/prompt written in Rust.
nitro_repo - An open source artifact manager. Written in Rust back end and an Vue front end to create a fast and modern experience
xwin - A utility for downloading and packaging the Microsoft CRT headers and libraries, and Windows SDK headers and libraries needed for compiling and linking programs targeting Windows.
Lariv - Linked Atomic Random Insert Vector: a thread-safe, self-memory-managed vector with no guaranteed sequential insert.
tui-realm - 👑 tui-rs framework to build stateful applications with a React/Elm inspired approach
cryptgeon - cryptgeon is a secure, open source note / file sharing service inspired by PrivNote written in rust & svelte.
wasm-bindgen-serde-example
YTBN-Graphing-Software - (Yet-to-be-named) Graphing Software