UltimateFSM
Struct based Finite state Machine implementation for GameMaker Studio 2.3 (by MayitaMayoso)
Loj-Hadron-Collider
A robust, pixel-perfect collision engine for GameMaker Studio 2.3. (by Lojemiru)
UltimateFSM | Loj-Hadron-Collider | |
---|---|---|
1 | 1 | |
1 | 36 | |
- | - | |
1.8 | 0.0 | |
almost 3 years ago | over 1 year ago | |
Yacc | Yacc | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UltimateFSM
Posts with mentions or reviews of UltimateFSM.
We have used some of these posts to build our list of alternatives
and similar projects.
Loj-Hadron-Collider
Posts with mentions or reviews of Loj-Hadron-Collider.
We have used some of these posts to build our list of alternatives
and similar projects.
-
I got fed up with GMS2's default collision events, so I designed a replacement.
GitHub source/releases, licensed under MIT: https://github.com/Lojemiru/Loj-Hadron-Collider
What are some alternatives?
When comparing UltimateFSM and Loj-Hadron-Collider you can also consider the following projects:
GML-OOP - Library of constructors operating primary GameMaker functionalities.
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker
gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.
iota - Miniature delta time and time dilation library for GameMaker 2022 LTS
dijkstra - Sample with Dijkstra algorithm on Gamemaker.
GMEdit - A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
useful-gml-scripts - Useful GML Scripts
gm-i18n - i18n features for you projetct GMS 2.3
UltimateFSM vs GML-OOP
Loj-Hadron-Collider vs Scribble
UltimateFSM vs gms2-physicstoy
Loj-Hadron-Collider vs iota
UltimateFSM vs dijkstra
Loj-Hadron-Collider vs GMEdit
UltimateFSM vs useful-gml-scripts
Loj-Hadron-Collider vs GML-OOP
UltimateFSM vs gm-i18n
Loj-Hadron-Collider vs dijkstra
Loj-Hadron-Collider vs gms2-physicstoy