UberEatsClone
FXGL
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UberEatsClone | FXGL | |
---|---|---|
10 | 24 | |
394 | 4,164 | |
- | - | |
0.0 | 9.0 | |
over 2 years ago | about 1 month ago | |
Java | Java | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UberEatsClone
- Drivers, we have all the power.
- π± World's First Open-Source Food Delivery Solution Built with React Native πππ»
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Does anyone have tips or advice with organizing the styling on the css file?
To be fair other people did even worse for larger files.
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How to create food delivery app?
There's this template available for a cross platform food delivery app written in Codename One: https://github.com/sergeyCodenameOne/UberEatsClone/
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Delete Instacart! from Gig Workers Collective, representing 13k+ instacart workers
This was the best open source alternative I could find: Grub
- [HIRING] Looking For Mobile App Designer
- UberEats clone - Open-source and cross-platform food delivery app template in Java
- UberEats clone - Open-source and cross-platform food delivery app template in Java/Kotlin
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Best no code app builder for delivery
Not exactly a solution but 20% there: https://github.com/sergeyCodenameOne/UberEatsClone/
FXGL
- FLaNK 04 March 2024
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com.almasb.fxgl.all module not found
I downloaded javafx from here: https://github.com/AlmasB/FXGL as a zip, extracted it, then went to my project structure and added it to my libraries. For a couple seconds it seems to work, but then I get the error again, and the folder isn't showing up in my external libraries.
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Excited for 2023!
Java seems to have gained a second wind in recent years, and the innovation in this ecosystem is speeding up. Java 20 and LTS release 21 are expected to happen this year. RIFE2, an actively-developed pure-Java web framework, has recently caught my attention. Like Javalin, it appears to be built on top of the successful Jetty server. I also started exploring FXGL for building games with Java. Lastly, as concerns over COVID-19 variants wane I expect an increase in Java developers participating in community events. For example, Chicago finally had its first in-person JConf event and the Chicago Java User Group (CJUG) is easing back into in-person events.
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Simple 2D graphics framework for C#/Java
Have you checked FXGL? Itβs built on top of JavaFX.
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Would JavaFX be a good option for making a management game?
You might get some good use out of FXGL, a Java / JavaFX / Kotlin Game Library. It would probably save you implementing some things from scratch. It might not cover everything that you need, but it probably be at least somewhat helpful.
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Kotlin equivalent to pygame?
If you don't mind depending on all of JavaFX you could also try: https://github.com/AlmasB/FXGL Haven't tried it myself but seems like an easy way to start making a game. The author is a university lecturer, so there are plenty of tutorials for games. As the other comment said, Compose Desktop would be a nice choice for a chess game, with the added benefit of easy porting to Android in case you're interested in learning it!
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Game Making Libraries + Engines in Java 2022
I can highly recommend FXGL https://github.com/AlmasB/FXGL to get started building simpler 2d games before looking into 3d engines which can be daunting unless thatβs what you are in for. Nice and easy apiβs with everything you need as well as lots of example games to learn from.
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Is it worth learning javafx??
Sure. See FXGL
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FXGL 17 is out!
GitHub sources: https://github.com/AlmasB/FXGL
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Good framework for making 2d games
Either libGDX (https://libgdx.com) or FXGL (http://almasb.github.io/FXGL/) . libGDX is more complicated and more powerful, FGXL is better suited for simpler games and so easier for beginners, but recently it's development is quite active and more and more features are available.
What are some alternatives?
Dev_Interview_Prep_App - This is an Open Sourced Programming Quiz Project to help people practice for interviews. We are redesigning the application for use with all languages. Open for help!
libGDX - Desktop/Android/HTML5/iOS Java game development framework
WebRTC-Java-Mobile - A Java/Kotlin WebRTC implementation for all mobile/desktop/web platforms.
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
FacebookClone
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
CN1WebRTC - A Java/Kotlin WebRTC implementation for all mobile/desktop/web platforms. [Moved to: https://github.com/shannah/WebRTC-Java-Mobile]
jMonkeyEngine - A complete 3-D game development suite written in Java.
Enatega-Multi-Vendor-Food-Delivery-System - Enatega is a fully realized and customizable food delivery application that can be used to set up your own order/delivery management system. For more information, visit the Enatega product page: πππ¦π [Moved to: https://github.com/ninjas-code-official/food-delivery-multivendor]
ktx - Kotlin extensions for the libGDX game framework
Codename One - Cross-platform framework for building truly native mobile apps with Java or Kotlin. Write Once Run Anywhere support for iOS, Android, Desktop & Web.
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.