UIEffect
UnityBookPageCurl
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UIEffect | UnityBookPageCurl | |
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2 | 1 | |
5,337 | 833 | |
- | - | |
3.4 | 0.0 | |
6 months ago | about 3 years ago | |
C# | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
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UIEffect
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How are highly polished 2D UIs achieved?
mob-sakai's UI Effect
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Has anyone got mobsaki's uieffect's working on mobile?
Hey! I'm part way through a mobile project and i've used https://github.com/mob-sakai/UIEffect in order to do a bunch (like a bunch!) of UI effects... Off the bat none of the effects seem to work on iOS device, and I'm wondering if it's even possible to get the effects going on mobile... Has anyone passed into this space?
UnityBookPageCurl
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Book Pages Flip
Like this. UnityBookPageCurl
What are some alternatives?
Kinect-VFX-Graph - Use Kinect's depth feed with Unity's VFX Graph
Kino - A collection of custom post processing effects for Unity
KlakNDI - NewTek NDIā¢ plugin for Unity
Graphene - Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces
unity-web3-game-kit - Unity Web3 Game Kit is the fastest way to connect and build games for Web3. It provides a single workflow for building high performance dapps. Fully compatible with your favourite platform.
surface-manager - Create and use a ScriptableObject-based Surface Management system for your game!
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
UTK-Fluent-extension-for-UIToolkit - A simple fluent extension for UIToolkit in Unity3D.
IsoMesh - IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
Unity-SRP-VXGI - Voxel-based Global Illumination using Unity Scriptable Render Pipeline