UAssetGUI
QModManager
UAssetGUI | QModManager | |
---|---|---|
4 | 15 | |
365 | 139 | |
- | 0.0% | |
5.8 | 2.2 | |
2 months ago | 12 months ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UAssetGUI
QModManager
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Need help with smlhelper
You should ask in the Help section of the Subnautica Modding Discord server.
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How to Mod?
I suggest you join the Subnautica Modding Discord. There's a ton of information, you can get your mod-related questions answered, and many Subnautica mod authors frequent the Discord and you can talk directly and get specific updates.
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I think I may have a mod problem somewhere....
You may be better off simply consulting the authors on the subnautica modding discord, tbh https://discord.gg/UpWuWwq
- I have installed the FCS mod in subnautica but i cant order things even tho i have the AlterraHub Depot in my base. Can someone help me?
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my mods are not working is it because of subnautica 2.0 and how do i fix it
You can keep up with events on the Subnautica Discord if you want, since so many mods aren't coming back to Nexus due to their policies.
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[No spoilers] My game stuck at the warning page, what should I do?
You can always join the Subnautica Modding Discord which is run by the community to ask more questions specifically about modding though since they would be more knowledgeable about it than me.
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Mod help
Had same issue yesterday. I simply downloaded the bz stable version from github and haven't had a problem. https://github.com/SubnauticaModding/QModManager/releases/download/v4.3/QModManager_BZ.STABLE.zip
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Below Zero: Did the Sea Truck Update Break Mods? [No Spoilers] [Below Zero]
Subnautica Modding, RamuneNeptune#1816, #mod-discussion
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[No Spoilers] I installed some Mods through Vortex but none of them seem to be working in game.
https://discord.gg/UpWuWwq Here, this is the subnautica modding discord. A lot of stuff was taken off of Nexus when they changed some agreements for mod authors and it's mirrored on that server. Cheers.
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Guide: Installing Subnautica Mods
Instead, download version 4.3 from the QModManager github. Choose the file titled QModManager.Setup.EXEs.zip: https://github.com/SubnauticaModding/QModManager/releases/tag/v4.3
What are some alternatives?
Refit - The automatic type-safe REST library for .NET Core, Xamarin and .NET. Heavily inspired by Square's Retrofit library, Refit turns your REST API into a live interface.
SwitchEmuModDownloader - SwitchEmuModDownloader - A Cross-Platform One-Click Games Mod Downloader for Switch emulators. Formerly YuzuModDownloader.
APKToolGUI - GUI for apktool, signapk, zipalign and baksmali utilities.
Penumbra - FINAL FANTASY XIV modding, but actually good this time
Stoats-Stuff - The Several "Unwanted Libarrys"
Disco-Elysium-Mod - A mod for Disco Elysium with some requested features
Trainworks2 - Updated Modding framework for the 2020 PC game Monster Train. Successor to TrainworksModdingTools.
anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.
Ace-Combat-7-Mods - Tools to create mods for Ace Combat 7
Nitrox - An open-source, multiplayer modification for the game Subnautica.
FFXIV_Modding_Tool - FFXIV Modding Tool is the Cross-platform Commandline interface alternative for TexTools
WeylandMod - WeylandMod is a Valheim QoL mods collection, like shared map exploration, shared pins, item radar and extended storage.