QModManager
anno1800-mod-loader
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QModManager | anno1800-mod-loader | |
---|---|---|
15 | 59 | |
139 | 370 | |
0.0% | - | |
2.2 | 0.0 | |
12 months ago | 9 months ago | |
C# | C++ | |
GNU General Public License v3.0 or later | MIT License |
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QModManager
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Need help with smlhelper
You should ask in the Help section of the Subnautica Modding Discord server.
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How to Mod?
I suggest you join the Subnautica Modding Discord. There's a ton of information, you can get your mod-related questions answered, and many Subnautica mod authors frequent the Discord and you can talk directly and get specific updates.
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I think I may have a mod problem somewhere....
You may be better off simply consulting the authors on the subnautica modding discord, tbh https://discord.gg/UpWuWwq
- I have installed the FCS mod in subnautica but i cant order things even tho i have the AlterraHub Depot in my base. Can someone help me?
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my mods are not working is it because of subnautica 2.0 and how do i fix it
You can keep up with events on the Subnautica Discord if you want, since so many mods aren't coming back to Nexus due to their policies.
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[No spoilers] My game stuck at the warning page, what should I do?
You can always join the Subnautica Modding Discord which is run by the community to ask more questions specifically about modding though since they would be more knowledgeable about it than me.
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Mod help
Had same issue yesterday. I simply downloaded the bz stable version from github and haven't had a problem. https://github.com/SubnauticaModding/QModManager/releases/download/v4.3/QModManager_BZ.STABLE.zip
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Below Zero: Did the Sea Truck Update Break Mods? [No Spoilers] [Below Zero]
Subnautica Modding, RamuneNeptune#1816, #mod-discussion
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[No Spoilers] I installed some Mods through Vortex but none of them seem to be working in game.
https://discord.gg/UpWuWwq Here, this is the subnautica modding discord. A lot of stuff was taken off of Nexus when they changed some agreements for mod authors and it's mirrored on that server. Cheers.
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Guide: Installing Subnautica Mods
Instead, download version 4.3 from the QModManager github. Choose the file titled QModManager.Setup.EXEs.zip: https://github.com/SubnauticaModding/QModManager/releases/tag/v4.3
anno1800-mod-loader
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Anno 1800 Mods Folder
For the mod loader, I use this one https://github.com/xforce/anno1800-mod-loader/releases. It's required in some of the mods I use. I do not recommend the mod loaders on Nexus. One is outdated, and the other comes with an immense amount of virus warnings. It also began causing my game to crash which required me to reinstall the game. For the mods folder, you create one. The folder should be named 'mods' all lowercase. I bought my game on Steam, so I have the mods folder with the main game files.
- Cannot load mods in Anno 1800, have followed steps from every tutorial I can find...
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Message from Unisoft
Not sure why this comment was downvoted… This is actually meow FYI. See https://github.com/xforce and https://github.com/xforce/anno1800-mod-loader
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Politics and intrigue.
Also, on the topic of mods, look at the github repo for it. Security reporting is disabled: https://github.com/xforce/anno1800-mod-loader/security
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Mods
This is the modloader (two files that will enable mods) and if you click the README it will bring you to the installation guide for the modloader and the mods (basically just where to put the files, there is no actual installation process).
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Multiplayer Modloader Issues between Ubisoft and Steam users Errorcode LR[01]
You said you tried different modloaders but to be sure did you try the original modloader (it's just two .dll files that you have to copy in anno's directory) without any mods at all? (to avoid issues with custom modmanagers) If it works then try adding the mod, of course be sure it's the latest version.
- Can someone help me with modding
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Any step by step videos on how to install the mod a mangers?
You need the two .dll files found here: https://github.com/xforce/anno1800-mod-loader/releases/download/v0.9.4/loader.zip
- Question about mods
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My capital, Revachol. No mod. Still far from finish but I'm gonna start picking up mods from now on. Enjoy.
You download a Modloader here. Then go to Nexus and find mods you like, download and unpack them to the game's directory. That's about it. It's a very mod-friendly game as far as I know.
What are some alternatives?
SwitchEmuModDownloader - SwitchEmuModDownloader - A Cross-Platform One-Click Games Mod Downloader for Switch emulators. Formerly YuzuModDownloader.
REFramework - Scripting platform, modding framework and VR support for all RE Engine games
Penumbra - FINAL FANTASY XIV modding, but actually good this time
Spice-it-Up - :fire: Anno 1800 Mod Collection
Disco-Elysium-Mod - A mod for Disco Elysium with some requested features
BakkesModSDK - The current BakkesModSDK (Unofficial SDK for Rocket League)
Nitrox - An open-source, multiplayer modification for the game Subnautica.
AA2Unlimited - Modding framework for Artificial Academy 2
UAssetGUI - A tool designed for low-level examination and modification of Unreal Engine 4 game assets by hand.
FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
FFXIV_Modding_Tool - FFXIV Modding Tool is the Cross-platform Commandline interface alternative for TexTools
filesystem - An implementation of C++17 std::filesystem for C++11 /C++14/C++17/C++20 on Windows, macOS, Linux and FreeBSD.