Trinity-Bots VS mod-autobalance

Compare Trinity-Bots vs mod-autobalance and see what are their differences.

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Trinity-Bots mod-autobalance
6 1
434 86
- -
8.4 5.5
about 15 hours ago 2 months ago
PLpgSQL C++
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Trinity-Bots

Posts with mentions or reviews of Trinity-Bots. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-01.

mod-autobalance

Posts with mentions or reviews of mod-autobalance. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-05.
  • Looking for stable wotlk with bots and dungeon scaling
    2 projects | /r/wowservers | 5 Dec 2022
    I can recommend NPCBots, they are much more functional than playerbots right now. The difference is they work only as companions and don't do anything in open world on their own. mod-autobalance is also excellent alternative to solocraft. Instead of boosting player stats it scales down dungeons and raids to any player count.

What are some alternatives?

When comparing Trinity-Bots and mod-autobalance you can also consider the following projects:

azerothcore-wotlk - Complete Open Source and Modular solution for MMO

mod-individual-progression - AzerothCore Individual Progression Module

TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)

mod-anticheat - Port of PassiveAnticheat to Azerothcore

WoWDatabaseEditor - Integrated development environment (IDE), an editor for Smart Scripts (SAI/smart_scripts) for TrinityCore based servers. Cmangos support work in progress. Featuring a 3D view built with OpenGL and custom ECS framework

mod-transmog - Plug&Play transmog module for AzerothCore, based on Rochet2 works

mod-cfbg - Cross-faction Battleground for AzerothCore

Grid2-WoTLK - Grid2 r736 for WoTLK

mod-progression-system - ChromieCraft Progression System