Treacherous
A Godot tool for creating cell-based procedurally generated maps (by TreacherousDev)
MiniRogue
A small roguelike written in Godot (by Frigid-Golem)
Treacherous | MiniRogue | |
---|---|---|
1 | 2 | |
38 | 8 | |
- | - | |
9.1 | 0.0 | |
5 months ago | almost 2 years ago | |
GDScript | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Treacherous
Posts with mentions or reviews of Treacherous.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Procedurally Generated Archipelagos!
You can visit this project's repo here. (WIP)
MiniRogue
Posts with mentions or reviews of MiniRogue.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-12.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
repo FOV gif
-
RoguelikeDev Does The Complete Roguelike Tutorial Starting June 28th 2022
I have a week off right now, so I probably won't follow the week structure, but here is my part #1: repo
What are some alternatives?
When comparing Treacherous and MiniRogue you can also consider the following projects:
PixelLevel - Pixel-perfect dungeon and environment sprites.
wglt_rrouge
ProceduralPlanetGodot - A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
rldevtut
bevy_blood_oath
libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
AsciiPanel - A java control that displays as an ascii terminal using code page 437.