TiberianDawnHD
spring
TiberianDawnHD | spring | |
---|---|---|
6 | 16 | |
33 | 165 | |
- | 7.3% | |
5.9 | 9.9 | |
7 months ago | 4 days ago | |
C# | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TiberianDawnHD
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OpenRA – Classic strategy games rebuilt for the modern era
All the art and sound assets come from a legally purchased copy of C&C, specifically the "C&C Remastered Collection" on Steam or Origin. OpenRA uses the assets from that, so it's all legal! Stratagus does the same thing with Warcraft assets.
https://github.com/OpenRA/TiberianDawnHD#asset-installation
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List of OpenRA Dune 2000 differences compared to original?
There's a remaster version of OpenRA TD, not for RA yet tho: https://github.com/OpenRA/TiberianDawnHD/releases/tag/release-20230225
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OpenRA stable release 20230225 is now available.
But wait, there’s more! This release brings major behind-the-scenes changes towards supporting the C&C Remastered Collection assets. This support is still incomplete, but works well enough that we are today also releasing a development preview of “Tiberian Dawn HD”. It is a separate release and can be downloaded here. This preview is multiplayer-compatible with the main 20230225 release, but performance, memory usage, and loading times have not been optimized, and do not reflect the expected final requirements. The C&C Remastered Collection must be installed through Steam or Origin, and the project README provides installation instructions for macOS and Linux.
This release brings major behind-the-scenes changes towards supporting the C&C Remastered Collection assets. This support is still incomplete, but works well enough that we are today also releasing a development preview of “Tiberian Dawn HD”. It is a separate release and can be downloaded here.
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Save 85% on Command & Conquer™ Remastered Collection on Steam
There's work being done to support the remastered assets in OpenRA: https://github.com/pchote/TiberianDawnHD
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OpenRA just released Tiberian Dawn HD. Support for remastered assets prototype.
Just download, install and play. You need to have the Remastered Collection in Origin or Steam and it will get the assets from there. Enjoy. https://github.com/pchote/TiberianDawnHD/releases/tag/playtest-20221203
spring
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OpenRA – Classic strategy games rebuilt for the modern era
Recoil (previously called Spring) - https://github.com/beyond-all-reason/spring
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How to build the game from source?
If you want to develop the engine https://github.com/beyond-all-reason/spring, checkout GitHub wiki of that repository which contains compile instructions with docker, without and for MSVC setup.
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What is your Reason for "Beyond all Reasons" existence
Many current BAR developers are old BA devs. Many old BA players are current BAR players. Then also the engine fork happened (Recoil) (https://github.com/beyond-all-reason/spring) for similar reason as above, and Recoil+BAR currently receive the most active development, with other Spring RTS games like Zero-K also migrating to Recoil.
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offline lan :(
All is about providing a correct start script for each player: https://github.com/beyond-all-reason/spring/blob/BAR105/doc/StartScriptFormat.txt
- Electronic Arts today announced that it will be laying off approximately 6% of its staff as part of a restructuring plan that also includes optimizing its real estate portfolio and re-focusing its efforts around growth opportunities.
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Played BAR tonight
Yes, it's using continuously developed fork (https://github.com/beyond-all-reason/spring) of the Spring RTS engine.
- Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
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How to smooth and spread A* paths for an RTS
Well, my personal preference is for Zero-K/Spring, because I actually like micro :
http://zero-k.info/
But BAR/Spring seems like it would fit you better (it's also the closest of them to TA, which is otherwise a bit old these days) :
https://www.beyondallreason.info/
(BAR used to stand for Balanced Annihilation Reloaded, while Zero-K used to be called Complete Annihilation.)
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What old video games do still hold up?
Still a number of active projects where the game (or variations of it) are being played. Check out Beyond All Reason
- RTS games for lan
What are some alternatives?
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
OpenRA-Install-Guide - A complete installation guide including the music missing from the OpenRA Dune 2000 mod
teiserver - Middleware server for online gaming
downlords-faf-client - Official client for Forged Alliance Forever
metal_factions - Repository for the Metal Factions game, which runs on the SpringRTS/Recoil engine
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
ra2 - A Red Alert 2 mod for the OpenRA game engine
CommandAndConstruct - An open-development multiplayer real-time strategy (RTS) game project made in Construct.
Beyond-All-Reason - www.beyondallreason.info
Zero-K - Open source RTS game running on the Spring engine