Kernel | mk_crypto | |
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5 | 2 | |
35 | 1 | |
- | - | |
5.2 | 10.0 | |
about 2 months ago | almost 2 years ago | |
C | C | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Kernel
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Show off your (side) projects!
operating system where the kernel runs LuaJIT and the userland is in Lua
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Let's implement buffered, formatted output
But we do specify formatting options, line 144, and we do have definitions for all ints, just not floats because we never use them anyways
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Thank you for xmake & a couple of questions! 8^)
Although it is not arduino, I had to use a custom tool chain for building my OS, here is what I did
- What is your best project using C?
mk_crypto
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Show off your (side) projects!
Also implemented some cryptographic functions in C89/C90 such as MD2, MD4, MD5, SHA1, SHA256,SHA512, SHA3 (including SHAKE XOF), HMAC, PBKDF2, AES, CBC, CFB, CTR, ECB, GCM, OFB. Link: https://github.com/MarekKnapek/mk_crypto
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A minimalist, C89 compatible implementation of the AES encryption and block cipher modes: Useful for tiny embedded applications and also, learning how things work
BTW, I have AES in C89/C90 too. Supports AES-128, AES-192, AES-256, CBC, CFB, CTR, ECB, GCM, OFB. I also have MD2, MD4, MD5, SHA-1, SHA-256, SHA-512, SHA-3, HMAC, PBKDF2. Everything is fuzz tested against Windows Crypto API, so it is correct. But it is not finished and probably never will be. https://github.com/MarekKnapek/mk_crypto/tree/mkcryptc
What are some alternatives?
MotorMC - MotorMC is a blazing fast, multi threaded, asynchronous Minecraft server software that aims to handle many players (1000+) on a single world while still providing an experience as close to vanilla Minecraft as possible.
libdither - A C library for black-and-white image dithering
space-nerds-in-space - Multi-player spaceship bridge simulator. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space
Dupfinder
cacule-cpu-scheduler - The CacULE CPU scheduler is based on interactivity score mechanism. The interactivity score is inspired by the ULE scheduler (FreeBSD scheduler).
mk_clib - My C stuff.
open-simplex-noise-in-c - Port of Kurt Spencer's java implementation of open simplex noise to C -- Note: This is NOT Ken Perlin's Simplex noise algorithm.
huffman-c - huffman coding in C
gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
TouchDroid - An Android App that can be used as laptop touchpad via local Network
chip-walo - CHIP-8 Emulator using C and SDL2.
naigama - Parser library and tools based on Parsing Expression Grammar.