TermGL
zig
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TermGL
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Stop scanf from waiting for the user input
Non-blocking IO is probably your best bet. As someone who's spent a while programming for the command-line, I actually implemented a non-blocking read function for both windows and *nix, the output of which could simply be passed to sscanf. Take a look at the tglutil_read function from line 1092 here
- I created TermGL: A Cross-Platform 2D & 3D Graphics Library in the Terminal
- TermGL Release 1.0: Cross-Platform Graphics in the Terminal
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
TermGL is my open-source terminal graphics library, capable of both 2D and 3D color ASCII graphics in the terminal. It's written in C and only uses the standard library, so using it is really is as simple as importing the source files and compiling them.
- Created a terminal-based 3D graphics library written in C (/r/C_Programming)
- Peeps I found a cool use for your GPU accelerated terminals!!!
- Created a terminal-based 3D graphics library written in C
zig
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
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Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
[1] https://github.com/ziglang/zig/wiki/Community
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
What are some alternatives?
IBM3161-font - The monospaced bitmap font from IBM's 1985 'ASCII Display Station' (terminal), the IBM 3161. Includes versions for a multitude of devices and platforms. (Also on gitlab: https://gitlab.com/wyatt8740/IBM3161-font)
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
chafa - 📺🗿 Terminal graphics for the 21st century.
Odin - Odin Programming Language
Understanding-Unix-Linux-Programming - Source code of Understanding Unix/Linux Programming. The book provides example code in C, I would like to replicate it in Rust.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
RenderFlow - Visualize fluid simulation result with graphics API
rust - Empowering everyone to build reliable and efficient software.
TrippyGL - A simple, lightweight yet highly versatile OpenGL graphics library
go - The Go programming language
plutonem - A C, C++, Rust and COBOL library to draw graphics with pixels in the terminal
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!