TcpClientIo
Ceras
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TcpClientIo | Ceras | |
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- | 2 | |
2 | 474 | |
- | - | |
4.3 | 0.0 | |
4 days ago | 4 months ago | |
C# | C# | |
MIT License | MIT License |
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TcpClientIo
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Ceras
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Does godot have a high-performance serialization tool similar to unity odin?
After some searching, I finally settled on Ceras. It works just as well out of the box as the Odin serializer. I compared the two with the same generated data. Ceras is faster, but generates larger files, Odin is much slower to read, but about 3/5 the size of Ceras. Each has advantages and disadvantages. I am now a new godot developer and am very happy.
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any good binary serializers that are not assembly dependent
So the answer is no, there aren't. If you want to add that kind of security risk to your application you can use ceras
What are some alternatives?
MQTTnet - MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.
MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Protobuf.NET - Protocol Buffers library for idiomatic .NET
ServiceStack.Text - .NET's fastest JSON, JSV and CSV Text Serializers
LiteNetLib - Lite reliable UDP library for Mono and .NET
FsPickler - A fast multi-format message serializer for .NET
QuikGraph - Generic Graph Data Structures and Algorithms for .NET
Json.NET - Json.NET is a popular high-performance JSON framework for .NET
CsvExport - Very simple CSV-export tool for C#
JsonSubTypes - Discriminated Json Subtypes Converter implementation for .NET