TR2Main VS opencascade-emscripten-port

Compare TR2Main vs opencascade-emscripten-port and see what are their differences.

opencascade-emscripten-port

Open CASCADE - Emscripten / Webassembly port (by gabrielcuvillier)
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TR2Main opencascade-emscripten-port
8 1
182 17
- -
3.0 0.0
9 months ago almost 3 years ago
C++ C++
GNU General Public License v3.0 only GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TR2Main

Posts with mentions or reviews of TR2Main. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-30.

opencascade-emscripten-port

Posts with mentions or reviews of opencascade-emscripten-port. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-28.
  • Curated Code CAD
    10 projects | news.ycombinator.com | 28 Jun 2021
    There is an OpenCascade version compiled down to wasm [1] that we're currently using embedded in our own app. Rendering to WebGL is relatively straight-forward and the system as a whole works well. Gives me a lot of power when designing mechanical systems and running simulations on the resulting models. Perf of the CAD kernel on the web is not great, but 'just good enough'.

    Troubleshooting issues is tricky though. If something doesn't work debugging is nearly impossible and the (C++) docs are very challenging.

    OpenCascade is very powerful, but the ergonomics of the API aren't great. Writing a simple FP-style immutable wrapper around it has proven very fruitful and we can now describe relatively complicated models with a bare minimum of TypeScript code. Lot's of fun!

    [1] https://github.com/gabrielcuvillier/opencascade-emscripten-p...

What are some alternatives?

When comparing TR2Main and opencascade-emscripten-port you can also consider the following projects:

TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes

cadquery - A python parametric CAD scripting framework based on OCCT

TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.

sdfx - A simple CAD package using signed distance functions

TRLAU-menu-hook - Reverse engineering, menu and patches for Tomb Raider Anniversary, Legend and Underworld.

CQ-editor - CadQuery GUI editor based on PyQT

REDRIVER2 - Driver 2 Playstation game reverse engineering effort

sdf - Simple SDF mesh generation in Python

tyra - Game engine for PlayStation 2™

cq-containers

Crowbar - Crowbar - GoldSource and Source Engine Modding Tool

ViewSCAD - A Jupyter renderer for the OpenSCAD and SolidPython Constructive Solid Geometry languages