TOSIOS
super-auto-pets-db
TOSIOS | super-auto-pets-db | |
---|---|---|
7 | 11 | |
353 | 42 | |
- | - | |
3.4 | 0.0 | |
14 days ago | almost 2 years ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TOSIOS
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Ask HN: Show me your half baked project
https://github.com/halftheopposite/TOSIOS: never brought the game to the "fun" part of what a game is supposed to be, but at least it serves as educational.
https://github.com/halftheopposite/graph-dungeon-generator: what was supposed to be circular graph dungeon generator, ended up being a tree dungeon generator.
https://webcursors.click - I should have spent more time thinking about solving a problem that doesn't exist and clearly you can feel that there's something missing.
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I'm an hobbyist game dev doing a survey on other game devs and need your help!
TOSIOS https://github.com/halftheopposite/TOSIOS (open source browser game)
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Where to start with online multiplayer?
Shameless promotion of an open-source project I've been working on in the last years and has attracted many beginner developers https://github.com/halftheopposite/TOSIOS.
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How do indie devs make scalable multiplayer games?
I've had a bit of experience going through this and I've maintained an open-source project for people to build their own multiplayer game or see how it works (see https://github.com/halftheopposite/TOSIOS).
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You like pirates, cannons, and sailing around the globe? Look no more! I'm looking for testers to try out my browser multiplayer game
I do not plan to open-source it for now, but I have created another open-source project named TOSIOS - The Open-Source io shooter which is using Colyseus and client-side prediction and that you can check out at https://github.com/halftheopposite/TOSIOS. I hope to make some big update to that project as well as I didn't do much on it for the past year. I also hope to write a few articles on creating multiplayer games.
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I created a procedural dungeon generator and editor in the browser
This is not a game per se, but more of an open-source toy that I plan to integrate into another of my open-source project https://github.com/halftheopposite/tosios in the incoming weeks.
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Show HN: I created a procedural dungeon generator and editor using BSP
Hello HN!
I created this hobby-project to learn more about procedural generation and decided to start with the classic but efficient Binary-Space Partitioning method. I also wanted to look at the auto-tile algorithm for the editor and renderer.
I plan to integrate this dungeon generator into my other open-source project https://github.com/halftheopposite/tosios to add more roguelike elements to it and better gameplay elements.
This generators code is also available on NPM at https://npmjs.com/package/@halftheopposite/dungeon.
super-auto-pets-db
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Any Programmers Want to Update Superauto.pet?
superauto.pet is the only clean list of pets and their tiers I can find online.
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Need a refresher on effective teams and strategies
I also use superauto.pet for the full roster/abilities to try and plan things in advance. (It's not updated with the recent changes though, anyone have a better one?)
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Eagle + sleeping pill, I have a T-rex on turn 7, 4 rounds before it becomes available
Here's also a nice overview of all the pets: https://superauto.pet/
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Question about expansion pack
You can use this website to see what pets are in what pack, but IMO it’s so worth it to buy the paid pack. Although they share a lot of animals, they play really differently. The pets that are replaced are equally viable as the ones you don’t have access to, and for me it’s nice to be able to change gears and switch to another pack if things start to get stagnant. When I first got it, it almost felt like I was learning the game again for the first time which was awesome.
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Sloth Probability
Is there any way we can find the probality of the sloth? On superauto.pet, there's the appearance probability of all the pets except for the sloth
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Questions about the mechanics/math in the game.
I see that the "Pet Database" link on the side gives information on the shop pet probability. But it says this is unofficial? How was this data mined?
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I made a Super Auto Pets cheat sheet
Hey, nice site! There's actually a couple of these that have popped up over time. One of them I made for the Steam Guides page, which is [here], and another one that works better on mobile is at superauto.pet. Always good to have more resources with the game being so new.
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They took the images from slack lmao
They are taken from a few different emoji fonts (Google, Twitter, Mozilla) - If you look at the pet pages on https://superauto.pet/ it will tell you where each one has come from.
- I made a Steam guide including every Animal/Food and their effects. Let me know what you think! :)
What are some alternatives?
colyseus - ⚔ Multiplayer Framework for Node.js
react - Cheatsheets for experienced React developers getting started with TypeScript
dungeon - A configurable and editable dungeon generator using Binary-Space Partitioning and hand-made rooms. [Moved to: https://github.com/halftheopposite/bsp-dungeon-generator]
guide - The official guide for discord.js, created and maintained by core members of its community.
LandOfTheRair - Land of the Rair is a full-blown MORPG styled like the MUDs of olde, featuring hours upon hours of gameplay.
GuideChimp - Create interactive guided product tours in minutes with the most non-technical friendly, lightweight and extendable library.
TiledSharp - C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool
Kaetram-Open - Kaetram is an open-source 2D HTML5 MMORPG. It is an extended version of BrowserQuest (BQ).
filters - Collection of community-authored custom display filters for PixiJS
zengm - Basketball GM (and other ZenGM games) are single-player sports management simulation games, made entirely in client-side JavaScript.
GMLTouch-Minecraft-2D - JavaScript Minecraft 2D (cross-platform)
react-redux-typescript-guide - The complete guide to static typing in "React & Redux" apps using TypeScript